In-game event

Dwarven Mine and Smelter Improvements

Winds of Valen · published · build 24971239

For this week's update we are addressing some of the issues of the dwarven mine and smelter for better experience.If you found the new dwarven mine frustrating before, we hope you give it another shot with these improvements and we would love to hear feedback on how it feels now.

Improvements

  • Improved the visual clarity of collapsing rooms to make it obvious when it will collapse.

  • Paths to the exit no longer collapses early and traps you in.

  • Increased XP of ebony rocks and ebony dust rocks.

  • Removed the rumbling warning messages as it adds to the confusion and it does not indicate the state of the room you are in.

  • Spiders in the mine now attack you when you mine certain nearby rocks.

  • Mining passageways mining difficulty increased but now give XP.

  • Dwarven smelter runes colour now changes sharply at relevant temperatures instead of previous gradual change.

Balance

  • Slightly reduced mining difficulty of essence rocks and increase number of charges from 4 to 8.

  • Increased elemental resistances of armour that uses under armour line.

  • Spiders respawn time increased to 80s.

  • Slightly adjusted mithril and steel recipes to be more convenient to craft.

  • Swapped swords and platelegs around in smithing level order for bronze, iron, steel and mithril. This allows players to smith something earlier that doesn't require secondary non metal items.

  • Added option to buy rough leather directly from tanner.

Bug Fixes

  • Fixed dying inside the dwarven mine not removing ores from your inventory and backpack.

  • Fixed not being able to access the top middle room with ebony dust deposits in dwarven mine sometimes.

Misc

Updated roadmap.

Next week is planned to be the PvP improvements update and new high level boss Silvissira not long after that.

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