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Celestial Fragments Playtest›Events›Celestial Fragments Playtest v0.1.10
Game update

Celestial Fragments Playtest v0.1.10

Celestial Fragments Playtest · published 5 Jun 2026, 11:29 UTC

All eventsPlayers around this dateRead on Steam

Changes

  • Rearrange Battle HUD and build menu
  • Map and fog tiles overlap with each other to reduce hard borders.
  • First mission AI difficulty reduced.
  • Add asteroid explosions to title screen.
  • Player not able to build additional bases until unlocked in later missions.

Fixes

  • Update available units button when worker ends turn on building that will continue construction.
  • Minimap updates correctly when moving units.
  • Terrain stats text no longer overlaps icons.
  • No longer able to show range of units within fog.
More from Celestial Fragments Playtest

Other announcements

All events
Celestial Fragments PlGame update10 Sep 2026Celestial Fragments Playtest v0.3.0Changes General · Display team outline will show outline example in options. · Add spaceship ambience audio. · Windowed resolutions now include the aspect ratio. System Map · Spaceship stays at last mission location and can only travel to asteroids connected to your current position. · Added nearby scan for adjacent asteroids. · Intro dialogue at start of system map visually references the reso…Celestial Fragments PlGame update6 Aug 2026Celestial Fragments Playtest v0.2.1Changes Battle · Minimap displays low power as instruction to build a power converter. · End turn warning now shows units and buildings as sprites. System Map · Separate modifier slot from charging action. Allows modifiers to be moved without requiring the slot to be charged. · Available modifier and unit slots are highlighted when an item is picked up. · System map objectives now show relevant…Celestial Fragments PlGame update1 Aug 2026Celestial Fragments Playtest v0.2.0Changes Battle · Top HUD has been merged into bottom HUD with popups to show more details. Use icons rather than text on most buttons. · Separate idle worker button from idle units button. · Show total resource amount changes when hovering units or buildings to construct. · Mission 2 and 3 maps made more open to allow for more strategies. · Added low energy notification which also turns off min…