Display team outline will show outline example in options.
Add spaceship ambience audio.
Windowed resolutions now include the aspect ratio.
System Map
Spaceship stays at last mission location and can only travel to asteroids connected to your current position.
Added nearby scan for adjacent asteroids.
Intro dialogue at start of system map visually references the resource mechanics.
Added unlocks once required faction energy is reached.
Cargo shows item amount numbers over solid background.
Build and Upgrade costs are now shown as 'have/required'
Battle
Unit movement and attack range is shown on hover.
Added icons to indicate which units and buildings have actions remaining before ending turn.
Added waypoint button. Units with waypoints will move towards the waypoint at end of turn. Buildings with waypoints will set the waypoint of trained units.
Added restart button to pause menu.
Added event that occurs at start of mission.
New terrain sprites.
New fog/cloud animation.
Fixes
Pressing ESC with open cargo/unit/intel will close the window rather than opening pause menu.
Battles correctly end when objective target is destroyed.
Hide build button in battles when using mouse.
Map movement locked to pixels. Fixes distorted sprites.