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Celestial Fragments Playtest›Events›Celestial Fragments Playtest v0.3.0
Game update

Celestial Fragments Playtest v0.3.0

Celestial Fragments Playtest · published 10 Sep 2026, 14:29 UTC

All eventsPlayers around this dateRead on Steam

Changes

General

  • Display team outline will show outline example in options.
  • Add spaceship ambience audio.
  • Windowed resolutions now include the aspect ratio.

System Map

  • Spaceship stays at last mission location and can only travel to asteroids connected to your current position.
  • Added nearby scan for adjacent asteroids.
  • Intro dialogue at start of system map visually references the resource mechanics.
  • Added unlocks once required faction energy is reached.
  • Cargo shows item amount numbers over solid background.
  • Build and Upgrade costs are now shown as 'have/required'

Battle

  • Unit movement and attack range is shown on hover.
  • Added icons to indicate which units and buildings have actions remaining before ending turn.
  • Added waypoint button. Units with waypoints will move towards the waypoint at end of turn. Buildings with waypoints will set the waypoint of trained units.
  • Added restart button to pause menu.
  • Added event that occurs at start of mission.
  • New terrain sprites.
  • New fog/cloud animation.

Fixes

  • Pressing ESC with open cargo/unit/intel will close the window rather than opening pause menu.
  • Battles correctly end when objective target is destroyed.
  • Hide build button in battles when using mouse.
  • Map movement locked to pixels. Fixes distorted sprites.
  • Rewards hidden when player loses battle.
More from Celestial Fragments Playtest

Other announcements

All events
Celestial Fragments PlGame update6 Aug 2026Celestial Fragments Playtest v0.2.1Changes Battle · Minimap displays low power as instruction to build a power converter. · End turn warning now shows units and buildings as sprites. System Map · Separate modifier slot from charging action. Allows modifiers to be moved without requiring the slot to be charged. · Available modifier and unit slots are highlighted when an item is picked up. · System map objectives now show relevant…Celestial Fragments PlGame update1 Aug 2026Celestial Fragments Playtest v0.2.0Changes Battle · Top HUD has been merged into bottom HUD with popups to show more details. Use icons rather than text on most buttons. · Separate idle worker button from idle units button. · Show total resource amount changes when hovering units or buildings to construct. · Mission 2 and 3 maps made more open to allow for more strategies. · Added low energy notification which also turns off min…Celestial Fragments PlGame update5 Jun 2026Celestial Fragments Playtest v0.1.10Changes · Rearrange Battle HUD and build menu · Map and fog tiles overlap with each other to reduce hard borders. · First mission AI difficulty reduced. · Add asteroid explosions to title screen. · Player not able to build additional bases until unlocked in later missions. Fixes · Update available units button when worker ends turn on building that will continue construction. · Minimap updates…