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Dragonkin: The BanishedEventsHotfix Now Live! (Crossplay Update)
Game update

Hotfix Now Live! (Crossplay Update)

Dragonkin: The Banished · published 5 Aug 2026, 08:09 UTC · build 24478034

All eventsPlayers around this dateRead on Steam

Hello Hunters!

We have just deployed a hotfix addressing some issues thanks to your reports, as well as various other bugs that have made their way into the game.

Please report any issues in the #bug-report channel on Discord.

Thanks for your patience, and we appreciate your continued support.

🐛Bug Fixes

  • Fixed an issue with Ravenous Weapons that could be lost on a configuration change in the Arsenal

  • Fixed a synchronization issue online that could affect servers running for a long time

  • Fixed an issue where some Eternal Gift customization options could affect Draconic Gift

  • Fixed an issue with the Ice Elemental pseudopod enemy whose HP regeneration was too high in higher difficulties (30% life over 3s > 6% life + flat over 3s)

  • Fixed an issue that could make players go out of bounds in specific places when playing in local coop on PS5

  • Fixed an issue with 'A fog descends...' curse in the Purgatory not working properly in local coop

  • Fixed an issue with 'Lethal doppelganger...' curse in the Purgatory where the Doppel was teleporting on the player if the game was paused for a few seconds in solo online

  • Fixed 'Get to safety!' curse in the Purgatory inflicted too much damage and also not any on start

  • Moved the Purgatory tutorial trigger to the portal spawn, before entering the Purgatory

  • Fixed channeling skill not scaling with channeling damage multipliers

  • Fixed several abilities not properly following the ground when used in slopes: Solar Flare (Knight), Resonating Strike, Earthen Rage, Meteoric Projection (Barbarian)

  • Fixed an issue with some channeling skills blocking movement - i.e Valiant Charge (Knight)

  • Fixed an issue with the Duration Bonus of potions giving a flat bonus instead of multiply

  • Fixed an issue when targeting a destructible that could make a skill spawn on the player instead of the targeted object

  • Fixed Vengeful Thorns (Barbarian) triggering chance

  • Fixed Electric Wall (Oracle) missing tooltip info

  • Added more precision on damage based on max HP to Raghneidur Hakandottir (Ancestor) tooltip

  • Fixed the Armour of the Eternal (Knight) talent duration not working correctly

  • Fixed Squad Leader (Knight) talent summons' position when moving to another island in the Purgatory

  • Added a visual effect on the Enchanter menu when feeding a Voracious Weapon

  • Fixed a layout issue in the Chaos Hunts menu for large screen resolution

  • Fixed a navigation issue in the character selection that could occur when deleting a city, preventing to scroll to the bottom of the cities list using a gamepad

  • Fixed scrolling with a gamepad in the game guide

  • Fixed a navigation issue in the loot filter that could skip a line when going down using a gamepad

  • Fixed a navigation issue in the Player Management menu preventing to go left on players' buttons in some cases using a gamepad

  • Fixed an issue on the experience bar of the second local player which was not displaying the actual experience of the player when returning to the city

  • Fixed the Quick Respond (Oracle) talent not displayed in the Talent menu

  • Fixed a localization issue in Ultimate Overheating (Knight) talent description in all languages

More from Dragonkin: The Banished

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Community10 Sep 2026Harrower Skills #1Greetings Hunters, We know you've been waiting for news about the Harrower (we could hardly wait either!) and it's finally time to introduce you to some of his gameplay abilities! For those who missed it, the Harrower is a new playable character that will release this Fall! Like any other class, the Harrower will launch with 17 active skills, 8 passives and 8 talents . Today, we're showcasing 3…Community3 Sep 2026New Ravenous Weapons have been discovered!Greetings Hunters, Introduced in our Crossplay update , Ravenous Weapons are a new type of unique items that bring a new twist to your build creation. And if you thought you got them all, you couldn't be more wrong... Coming with the next major update, the ravenous collection will have new weapons! As crude as it can be, you'll have to dive back in the Purgatory if you want to get your hands on…Community13 Aug 2026Revealing a new playable character: meet the Harrower!Greetings Dragons Hunters! A few weeks ago, we released our first brand new free update since 1.0, adding crossplay , the Purgatory , uniques items - the Ravenous Weapons and more to the game. You can learn more about it on the link below, or by jumping back in the game if you haven't got the chance yet! Full patch notes: We also dropped a little teaser... introducing: the Harrower! Joining the…