
Hey everyone!
We've been listening to your reports and this patch tackles some of the most frustrating multiplayer issues. Here's what changed:
🪑 Spawn fix — Players no longer sit on top of each other Invited players were being placed at the same spot instead of their assigned seats. This was caused by Mirror's snapshot interpolation overriding the spawn position before it could settle. Fixed by using the correct teleport API so everyone snaps to their seat instantly.
🎙️ Proximity voice chat — No more stuttering or cutting out Voice connections were being reset every single frame behind the scenes, causing choppy audio and dropped voice. Now voice state only updates when something actually changes.
🗳️ Interactions — Voting now works reliably Pointing at other players and holding to vote was silently failing when the interaction layer wasn't configured correctly. Added a fallback so this always works regardless of setup.
🔒 Lobby stability — Ban list now works correctly A networking edge case caused the host's player reference to be overwritten each time a new player joined, breaking the ban system
🧹 Minor interface improvements
Thank you for playing our game! If you encounter any issues, please let us know through our Discord server. 💬
— NextHaven Studio & Kutai Works