War Room: Tactical Sandbox · published
[NEW TACTICAL FEATURES]
● Dynamic Fog of War (Kriegsspiel System): A specialized line-of-sight system designed for Umpires. Includes "Blue Team", "Red Team", and "Master" view filters.
● Customizable Vision: Every unit now has an individual vision radius that can be adjusted in the Properties panel.
● FOW Auto-Scaling: The fog now perfectly fits map borders, regardless of the scenario size.
[INTERFACE & UX]
● Collapsible Modules: All sidebar modules can now be minimized/maximized to save workspace.
● Smart Memory: The system now remembers which panels you left open or closed for your next session.
● Unified Compact Layout: Polished visual consistency across all 4 skins (Gray, Black, Slate, and Retro).
● Default Visuals: "Tactical Slate" (Blue) is now the default starting skin for a more professional look.
[FIXES & STABILITY]
● GPU Optimization: Fog of War engine rewritten to be ultra-lightweight, reducing lag on large maps.
● Fixed: Resolved the "Ghost Button" issue where UI elements would bleed out of minimized panels.
● Fixed: Corrected font clipping issues in the Retro Skin terminal.