
Hey everyone,
Update #2 for Beyond Enemy Lines - Vietnam is now available.
This update introduces new content, gameplay improvements, AI enhancements, balance adjustments, bug fixes, and additional polish across the campaign. As always, many of these changes are based directly on community feedback and player reports.
New Content
Added new Mission: Wakepoint
Added new Weapon: MR14
Added new Weapon: Thumper
Added additional Weapon Pickups across all missions
AI Improvements
Expanded AI Module System to support future enhancements
Improved AI movement timings and responsiveness
Adjusted AI weapon handling for more consistent combat behavior
Improved AI target acquisition in certain combat situations
Gameplay & Balance
Updated Vehicle Damage Model
Added options to adjust weapon hip-fire position on both horizontal and vertical axes
Improved overall weapon handling and responsiveness
Improved weapon pickup distribution across campaign missions
Mission & Level Improvements
Fixed misaligned objects in Operation: Game Warden
Added additional environmental polish to multiple missions
Adjusted collision setup in Mission: Chokepoint
Improved player navigation in several mission areas
Bug Fixes
Fixed XP not being awarded correctly for certain weapon kills
Fixed several issues related to weapon handling
Fixed multiple minor mission scripting issues
Fixed various collision and placement issues across the campaign
Technical
Additional backend improvements and code optimizations
Stability improvements for future content updates
Memory and performance optimizations across several systems
Weapon Position Adjustment
We've seen requests from players who prefer to customize the position of their weapon viewmodel. With this update, you can now adjust the weapon's hip-fire position on both the horizontal and vertical axes.
Please note that neither the weapon animations nor the viewmodels were originally designed for extensive repositioning. While most adjustments should work without issues, extreme settings may result in visual clipping or animation inconsistencies on certain weapons.
With Update #2 now available, our focus shifts to the next major milestone for Beyond Enemy Lines - Vietnam.
Our next planned update will introduce:
Campaign Mission 6
The first Coop Missions
Additional bug fixes
General gameplay improvements and balancing adjustments
Mission 6 continues the campaign and expands the experience with new locations, objectives, and combat scenarios. At the same time, we are working on bringing the first Coop missions into the game, allowing players to experience Beyond Enemy Lines - Vietnam together.
As always, we will continue monitoring your feedback and use it to guide further improvements during Early Access.
Thank you for your support, and we'll share more details as development progresses.