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Beyond Enemy Lines - Vietnam›Events›Update #7 | Gunfight, Manual Leaning & Spectator Improvements
In-game event

Update #7 | Gunfight, Manual Leaning & Spectator Improvements

Beyond Enemy Lines - Vietnam · published 14 days ago · build 24927158

All eventsPlayers around this dateRead on Steam

Hello everyone,

Today we're releasing Early Access Update #7 for Beyond Enemy Lines: Vietnam.

This update expands multiplayer with the new Gunfight game mode, introduces manual leaning, improves the Server Browser and multiplayer scoreboards, and updates the spectator experience.

We've also made further improvements to prone behavior and several underlying gameplay systems.

Gunfight

A new multiplayer game mode has been added: Gunfight.

Gunfight is a focused 1v1 round-based PvP mode built around direct engagements between two players.

At the beginning of each round, both players receive the same randomly selected loadout, creating an even playing field where positioning, reaction time, accuracy, and adapting to different weapons become the deciding factors.

With no teammates to rely on, every round comes down to the duel between you and your opponent.

The changing loadouts ensure that matches remain varied and require players to master more than just their preferred weapons.

Manual Leaning

Players can now manually lean left and right while on foot.

The controls are unbound by default, so players who want to use manual leaning can assign their preferred keys in the Controls Menu.

We're also working on expanding the leaning system with an optional Auto Lean feature, which will automatically lean the player when aiming around suitable corners. Auto Lean is planned for an upcoming update.

Because both options will be available, we're leaving the manual lean bindings up to each player rather than assigning additional keys by default.

Multiplayer Scoreboards

Multiplayer scoreboards are now automatically sorted by player score.

Players with the highest score are displayed at the top of the scoreboard, making match performance easier to read at a glance.

Server Browser Improvements

The Server Browser can now be sorted by Player Count.

This makes it easier to quickly find populated servers and join active multiplayer matches.

Spectator Improvements

We've updated several parts of the spectator experience.

  • Updated the Spectator UI for improved clarity and usability

  • Improved the Spectator Camera for smoother and more intuitive spectating

Prone Improvements

We've continued improving the game's prone logic.

This includes further adjustments to prone transitions and how the system handles movement and nearby obstacles.

As always, thank you for playing Beyond Enemy Lines - Vietnam and for continuing to send us your feedback.

More updates are already in development.

More from Beyond Enemy Lines - Vietnam

Other announcements

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In-game event18 Aug 2026Update #6 | Kill Confirmed + New WeaponHello everyone, Today we're releasing Content Update #6 for Beyond Enemy Lines: Vietnam . This update continues expanding the multiplayer side of the game with a new PvP mode, additional progression rewards, a new Co-op mission, and another weapon joining the arsenal. We've also added the new Utility Wheel for controller players, continued our work on the upcoming UGC integration, and included…Community13 Aug 2026Development UpdateOver the past few weeks, things have been quieter around Beyond Enemy Lines – Vietnam , and we want to give you a transparent update on what is happening behind the scenes. A few weeks ago, we started the certification process for PlayStation 5 and Xbox . We knew from the beginning that this would take time. Beyond Enemy Lines – Vietnam has a lot of interconnected systems - Singleplayer, Co-op,…Beyond Enemy Lines - VGame update24 Jul 2026Hotfix #05Changes: · Fixed crashing issue caused by a corrupt file within the build process