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Bad Magpie›Events›Bad Magpie leaves its nest!
Announcement

Bad Magpie leaves its nest!

Bad Magpie · published 3 months ago

All eventsPlayers around this dateRead on Steam

We've been keeping this one quiet for a while… but today is the day Bad Magpie leaves its nest!

Bad Magpie is our chaotic narrative adventure game about a magpie with one wing, a missing flock, and an unhealthy obsession with a fallen star. Steal shiny trinkets, cause chaos, and stick your beak where it doesn’t belong.

You may have spotted Bad Magpie during the XBOX Games Showcase. If the trailer caught your attention, please consider wishlisting the game. It genuinely helps a small team like ours more than you’d think.

We can't wait for you to play Bad Magpie, coming day one to Steam and XBOX Game Pass in 2027!

That’s all for now. Time to go make the rest of the game 🫡

Milktooth Team

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Community3 Sep 2026dev blog #3: we're award winners!Hello friends, We write this from the precipice of gamescom-con-flu, drained of both social battery and brain power. gamescom We took our magpie for her grand gamescom debut, where she was shown to the public in both the Indie Arena and ID@Xbox, which was a truly insane amount of booth real estate for us (not to be too tiny lil guy about it). A massive thank you to Indie Arena Booth, Wings, and…Community10 Aug 2026Let's play the Bad Magpie Demo! | Choices Matter FestivalT’CAW! We're thrilled to be part of the inaugural Choices Matter Festival , hosted by Telltale. Which is slightly awkward, because... Bad Magpie has a linear story. However! Every puzzle in Bad Magpie has multiple solutions… and most of them are intentional. It’s a sandbox built around experimentation and improvisation, and we’re still discovering wildly inefficient solutions to this day. To gi…Community31 Jul 2026dev blog #2: two booths one birdHi everyone! This newsletter is late, but July has run us ragged. We've been travelling, posting on socials, surviving the heatwave, and somehow also making a game… Something had to give and thankfully it wasn't the latter. Speaking of making the game: placeholder art is currently on its way out, and tonnes of shiny new 3D assets are coming in. The whole team is buzzing. farewell sweet prince “…