In-game event

Mesozoic Dawn Version 0.8.31 Update

Mesozoic Dawn · published

New Features

  • Added friends, private messages, friend notes, unread red dots, and real-time social status indicators.
  • Added invite-to-play functionality, including cross-server invites and an option to block all game invites.
  • Added Dromaeosauridae ride-on-back mechanics, including escape attempts, stamina consumption, and status restrictions.
  • Added respawn point selection, allowing choice between nest or random spawn.
  • Added active habitat occupation, lord tenure, contest markers, and shared occupation bonuses for friends/teammates.
  • Added a "Partner" page in the family system, listing all wild AI available for pairing across servers.
  • Added server rule, time, and mini-map control options.
  • Added community server audit system and custom Webhook relay domain support.
  • Added idle animation features for certain creatures.
  • Added weather effect settings.

Optimizations

  • Improved social private messaging, chat bubbles, input layout, and local message history.
  • Expanded controller radial menu to ten directions, with added friend and safe logout entries.
  • Added LAN filter and close button to the server list.
  • Optimized HUD perception markers, BUFF prompts, gene hints, health bar height, and multiple UI layouts.
  • Improved attack failure messages with distinct reasons, and clearer distant wild AI details and power ratings.
  • Refined grass-hiding rules to automatically calculate limits based on body size, allowing a maximum of 3 players to hide.
  • Improved display of server announcements, restart/maintenance cards, rule prompts, and version checks.
  • Enhanced MOD list, loading process, and management access experience.

Fixes

  • Fixed heap growth, fragmentation, and memory retention issues in long-running server hosting, along with certain disconnection/destruction chain memory leaks.
  • Fixed client crash caused by BUFF writes.
  • Fixed partner cooldown time rebounding after restart or offline periods.
  • Fixed callback subscription timing issues on MOD loading completion.
  • Fixed mutual aggression between AI offspring and AI partners.
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