- The in-game Settings screen now crops its Control Room background to fill laptop and other taller displays, removing visible bands above and below the room.
- Device adjustment and debt repayment menus now keep their plus and minus controls readable on 1920x1200 and other lower-scale displays, using roomier buttons and resolution-stable symbols.
- The opening taxi now remains fully visible throughout take-off and space flight, without hull panels or an engine disappearing at certain camera angles.
- Reaching a Ship Bridge Control Room milestone now triggers an aggressive multi-flash celebration, with a bright marker glow and oversized welding sparks showering to the floor; the impact also supports a dedicated configurable milestone jingle.
- The Big Dust Decomposer tier menu now shows each setting's live cyan minimum and maximum values, links the current input-tier endpoints with their allowed maximum spread, uses clearer row spacing, and makes unavailable plus and minus buttons visibly more subdued.
- The Dust Push Tractor now approaches particles on a wide safe orbit, confirms bucket contact before pushing, and keeps carried dust against the bucket throughout delivery instead of collapsing through or trailing ahead of it.
- Newly placed Dust Cannons now select Clean Dust ammunition by default while retaining each saved cannon's chosen ammunition mode.
- Meteor Miners now produce dust three times faster while drilling during Dust Rush, controlled by a dedicated Rush configuration multiplier without changing their normal-game production rate.
- Volatile Dust Mutator Blue-to-Gold crossings now start with a 15% shatter chance for tier 1 dust and rise by two percentage points for each higher tier; Gold-to-Blue crossings still always shatter dust, with updated localized descriptions.
- The main HUD dust-tier summary now hides unused higher tiers and keeps same-length count refreshes visually stable, reducing distracting row-wrap movement.