
The first closed playtest for Ghost Receipt begins between August 10 and at latest August 17, 2026.
This test will focus on the core pawnshop experience and user interface:
Inspecting unusual items
Questioning customers
Using claims during negotiations
Buying, pricing, and selling goods
Managing the daily pressure of your cyberpunk pawnshop
Are all text clear and readable
Is the pawndeal exploitable?
General the Playtest is thought as a Pre Demo test and only Demo Content will be tested not the full game.Althpugh it is a playtest expect a stable build und mostly polished UI/items.
The goal is to collect real player feedback and gameplay data before releasing the public demo and testing user experience and find obvious user interfaces issues. There are no story items, only one shop expansion, no outdoor area will be playable, so only a small portion of the game will be playable. The major focus lies on economy and first person playability like shop building, pawn deals etc. and real system stability test.
If you would like to help shape the game, click Request Access on the Steam store page. Players will be invited from the signup pool when the playtest begins.
Please note that access may be granted in waves, so not every participant will receive access immediately.
Thank you for following the development of Ghost Receipt. I’m looking forward to seeing what you uncover behind the counter.
Request access now — the first playtest begins between August 10-17 and runs for 2-4 weeks before the demo release.