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LepozhdianVibeEvents🌴 Lepozhdian Vibe - Pre-Alpha 0.0.66 is Live!
In-game event

🌴 Lepozhdian Vibe - Pre-Alpha 0.0.66 is Live!

LepozhdianVibe · published 16 Jul 2026, 09:00 UTC

All eventsPlayers around this dateRead on Steam

GamePlay

  • Added basic gamepad controls(Mouse Cursor control is missing)

Fixes

  • Graphics Settings Gamma now works not via Console command

  • Graphics Settings ScreenPercentageResolution now works not via Console command

  • Graphics Settings Antialiasing now should work not via Console command

  • VR Settings Enable/Disable VR now shluld work not via Console command

  • Code Refractoring

  • Game Editor Gizmo Memory Usage Optimization

  • HUD Memory Usage Optimization

  • Converted to C++ (VR Mode Switch variable)

  • Fixed Aim Cursor Interaction With Objec Visibility

  • Converted Atmosphere to Base C++ class

Visuals

  • The level-up animation is now dynamically tied to the player's monitor width.

  • All atmosphere affects ground and ocean differently (more color)

Ui

  • Added an option to show FPS and memory consumption in the game separately from each other

Vibe Editor

  • New Assets: 4

Known Issues

  • Incorrect Player location during using objects if player state was crouch or prone

  • Client can not leave created session correctly

  • Fan is not selectable

  • Window Is Hard To Select

  • Clients are not able to launch ai movement from the dialogues

  • jittering when player first time changes the environment

More from LepozhdianVibe

Other announcements

All events
In-game event9 Sep 2026🌴 Lepozhdian Vibe - Pre-Alpha 0.0.71Finally The big shocks are over. Some of the game's core features are already partially working in C++ and I think that's enough for now. I don't think there's any need to dig around in there any longer. Now it's time to add content to the game, new quests, and improve the current mechanics. New update! A new quest is already in the game. I'd appreciate any feedback and testing on how the game…In-game event19 Aug 2026🌴 Lepozhdian Vibe - Pre-Alpha 0.0.70Fixes · Code refactoring, porting functions to C++ · Sound and graphics settings now work in C++ · Fixed camera preview setup during preset selection · Fixed the distance of the level up effect Visuals · New interface for the Morning atmosphere · New interface for the Synth Road atmosphereIn-game event12 Aug 2026🌴 Lepozhdian Vibe - Pre-Alpha 0.0.69Fixes · Switching between 1st and 3rd person view works again · GameLogOpacity Hud parameters works again · fixed lamp collide collision · code refactoring and optimization · Fixed a critical bug with getting stuck in dialogs · Fixed a critical bug that caused the first quest in the game to constantly reset · HUD settings have been connected to the new settings saving system · level up effectsh…