Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Gargadusa's TowerEventsPatch Notes: v2.0.0-beta.4535 (Beta)
Game update

Patch Notes: v2.0.0-beta.4535 (Beta)

Gargadusa's Tower · published 14 Sep 2026, 07:55 UTC · build 25294946

All eventsPlayers around this dateRead on Steam
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ BUG FIXES ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
  • Academy prospects and trainees no longer show directly-opposed descriptors on the same dossier — a hero can no longer roll both Determined and Lazy, or Focused alongside Lazy or Easily Distracted.

  • Buying materials in bulk no longer costs more than buying them one at a time; a large order is now charged the true running per-unit price instead of every unit paying the last unit's premium.

  • Co-op and events-off multiplayer leagues no longer show a full Crown Cup League tournament calendar with a greyed-out "Register Party" button for tournaments the league can never play — they show the standard Crown Cup landing instead.

Crown Cup League — Proving Year

  • Your first (proving) year's Crown Cup League tab is now a bit more clear: the Brackets screen reads "your proving year is for watching; you compete from Year 2" instead of promising a bracket record it never delivers, and the Season screen shows a "Format Rules" button in place of a dead, unexplained greyed-out "Register Party" button.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ BALANCE ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
  • Epic and Legendary heavy armor (Plate, Mail) now require Strength to wear, and Epic and Legendary arcane focuses (Staff, Tome, Circlet) now require Intellect. Everything below Epic stays universally wearable, and gear already worn stays equipped.

  • A crafted item's rarity (and with it its color, sell price, and enchant ceiling) now reflects its actual per-stat power rather than the craft-quality tier, so a low-recipe high-quality craft no longer displays or sells as a false Legendary. Reforging follows the same rule.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FEATURES ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
  • New custom-difficulty toggle "Compete From Year 1": seats your guild in a Crown Cup League division from Year 1 and runs the whole seasonal calendar immediately, instead of spending your first year as a spectator (default off). This has been added to help out Multiplayer games dive right into the CCL immediately.

  • New custom-difficulty slider "Rival Tower Head Start" (0–100%, default 100%): controls how deep rival guilds have already descended the Tower when a new game begins — from established powerhouses starting as deep as floor 30 down to every rival starting at the entrance alongside you. Every new game's founding feed now tells you how deep the deepest rival already stands (or that the field starts level).

Recruitment & Commander

  • The Recruitment office gains a "Trading Block" sub-tab listing the rival adventurers actually put up for sale — asking prices, scouting, favourites, and buyout/swap offers — split out from the full-roster "Guild Block" view.

  • When you use the Commander to auto-fill a party they have an open lineup recommendation for, they now applies their own suggested bench/field swap first (credited as advice followed) before topping up the empty slots.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ QUALITY OF LIFE ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
  • The Sets screen's COMPLETE badge now names the hero wearing the full set, and Set Commission quests on the board show how many pieces the named hero currently wears ("3/4 Divine Light") — so a completed set and an open commission for a second copy no longer read as a contradiction.

  • A watch scout that runs out of targets now names why it went idle ("N recruits hidden by the 'Hireable only' filter", "all eligible recruits scouted", and so on), and a scout whose narrow scope empties now drops to the next priority rung the same week instead of sitting idle for one.

  • The Commander's weekly briefing pulls their recommendation out of the flavor quote into a distinct "Commander's Ask" line with a link straight to her Ledger.

  • The trade builder no longer jumps under your cursor: both valuation rows now show from the moment you open a trade (reading "Select items" until it's valid), and the auto-balance control has a permanent home in the offer header (greyed with a reason when there's nothing to balance) instead of appearing and vanishing as the offer crosses the acceptance bar.

  • Materials with an export floor set now show a "keep ≥ N" badge in the trade builder, where you build trades.

  • Founding a new guild now drops you onto the frontier map with a "Ride out to the frontier" button, a pulsing beacon over the region holding your first contract, and a "First Steps" task that points you there with a "Go to the map" button — instead of dropping you at the Front Desk.

  • The Tier 10 Sovereign Charter's certification bonus now explains the case it actually covers (reapplying after a revoked probationary Tier 10 certification) instead of vaguely promising "future Crown certification" at the top tier.

More from Gargadusa's Tower

Other announcements

All events
Game update13 Sep 2026Patch Notes: v2.0.0-beta.4511 (Beta)━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ BUG FIXES ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Portraits · Your own portrait art survives loading a save again on the desktop build. Portrait addresses were rebuilt at load without the tag that points them at your art folder, so year-end awards, top performers and stat leaders fell back to packaged stock faces while the same adventurers looked correct on the roster.…Game update11 Sep 2026Patch Notes: Linux Updates, New Intro Sequence - v2.0.0-beta.4467 (Beta)━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FEATURES ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ A New Beginning · A new game now opens on a seven-beat cinematic: the epigraph, the empty hall Oaken Ort left you, his letter with the real inheritance ledger, the naming of your guild, the Great Sage on Hiltcrest, Chapter One of The Shield of Hiltcrest , and the founding itself — replacing the three separate overlays th…Major update10 Sep 2026Live Patch: The New CCL Is HereThe new CCL is here and I am stoked! The CCL has been core to the annual experience in GT1, but it was one of the first systems I designed and over time piled up a good amount of tech debt and, frankly, felt just kind of outdated. Enter the new Hex Battle and Doctrine systems and that was my excuse to blow everything up ;) As always, this is just step one of many, but I am excited about the fou…