Triple Concurrent Task System: Upgraded the task engine to support three fully independent, simultaneous activity channels:
Combat
Gathering (Mining, Woodcutting, Fishing, Gathering, Arcane School)
Crafting (Blacksmithing, Cooking, Alchemy)
You can now actively fight in Combat, gather resources, and craft equipment/potions all at the same time without interrupting each other.
Triple-Slot Task Bar: The main status bar now features three dedicated slots displaying real-time cycle progress, queue counters, and icons for Combat, Gathering, and Crafting simultaneously.
Enemy Variety: Added new Goblin and Human enemy variants to bring greater visual diversity to combat encounters.
Dedicated Gathering Potion Slots: Resource gathering screens (Mining, Woodcutting, Fishing, Gathering) now feature dedicated, persistent potion loadouts directly on the resource panel.
Quick Potion Selector: Clicking a gathering potion slot opens an inline menu showing matching potions from your inventory, letting you equip, swap, or unassign potions instantly without opening the character equipment window.
Live Potion Timers: The resource panel now tracks and displays real-time countdown timers for active timed buffs alongside remaining consumable charges.
Offline Gathering Potion Simulation: Offline progress calculations now fully account for potions equipped in your gathering loadouts. Active potion speed boosts and charges are accurately consumed and applied to offline gathering yields while away.
Targeted Rarity Upgrades: Added a target category selector to the Rarity Upgrade station. When combining items to upgrade their rarity, you can now target a specific gear slot (Weapons, Armor, Amulet, Ring, Shield) or keep it set to Random.