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Between Adventures IDLEEventsHotfix #8
Game update

Hotfix #8

Between Adventures IDLE · published 12 Sep 2026, 14:43 UTC

All eventsPlayers around this dateRead on Steam

Task System & Multitasking

  • Triple Concurrent Task System: Upgraded the task engine to support three fully independent, simultaneous activity channels:

    • Combat

    • Gathering (Mining, Woodcutting, Fishing, Gathering, Arcane School)

    • Crafting (Blacksmithing, Cooking, Alchemy)

    • You can now actively fight in Combat, gather resources, and craft equipment/potions all at the same time without interrupting each other.

  • Triple-Slot Task Bar: The main status bar now features three dedicated slots displaying real-time cycle progress, queue counters, and icons for Combat, Gathering, and Crafting simultaneously.

Combat & Enemies

  • Enemy Variety: Added new Goblin and Human enemy variants to bring greater visual diversity to combat encounters.

Gathering & Potion Loadouts

  • Dedicated Gathering Potion Slots: Resource gathering screens (Mining, Woodcutting, Fishing, Gathering) now feature dedicated, persistent potion loadouts directly on the resource panel.

  • Quick Potion Selector: Clicking a gathering potion slot opens an inline menu showing matching potions from your inventory, letting you equip, swap, or unassign potions instantly without opening the character equipment window.

  • Live Potion Timers: The resource panel now tracks and displays real-time countdown timers for active timed buffs alongside remaining consumable charges.

Offline Progression

  • Offline Gathering Potion Simulation: Offline progress calculations now fully account for potions equipped in your gathering loadouts. Active potion speed boosts and charges are accurately consumed and applied to offline gathering yields while away.

Crafting & Equipment Upgrades

  • Targeted Rarity Upgrades: Added a target category selector to the Rarity Upgrade station. When combining items to upgrade their rarity, you can now target a specific gear slot (Weapons, Armor, Amulet, Ring, Shield) or keep it set to Random.

More from Between Adventures IDLE

Other announcements

All events
Between Adventures IDLGame update11 Sep 2026Hotfix #7Task System & Multitasking · Combat & Gathering Multitasking: Combat has been transitioned to the secondary task channel. You can now engage in Combat simultaneously while actively performing primary gathering tasks (Mining, Woodcutting, Fishing, Gathering, or Arcane School). · Redesigned Task & Job Status Bar: Completely replaced the old job progress bar with a unified dual-slot task display.…Between Adventures IDLGame update10 Sep 2026Hotfix #6Combat, Areas & Balance · Act & Area Map Updates: Area progression and stage completion statuses now refresh automatically in real time whenever you complete combat or advance to new stages. · Loot Table Balancing: Cleaned up and rebalanced loot drop tables across Acts 2, 3, and 4. Items, Equipment & Enchanting · Empty Suffix Slots Display: Equipment tooltips now visually display unassigned enc…Between Adventures IDLGame update9 Sep 2026Hotfix #5Progression & Skills · Account Level XP: Total XP required to reach Account Level 99 has been reduced to 67,000,000 XP (previously 76,627,200 XP). · Crafting & Blacksmithing XP: Total XP required to reach Level 99 has been adjusted to 530,000 XP . · Resource Gathering Requirements: Lowered level requirements for harvesting higher-tier resources across Mining, Woodcutting, Fishing, and Gathering…