This update is a good one! Someone shared this quote and I thought it was quite powerful.
"It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat." - Theodore Roosevelt
IKANDY 1.4.6: WARPCORE is complete
WARPCORE / MilkDrop
- The per pixel warp engine is on for everyone. Presets render sharper and run several times faster at high resolutions.
- Waveforms now draw as thick, smooth ribbons with proper joins and antialiasing.
- Presets that ask for random textures now pull from a real texture library instead of a fallback.
- Mouse reactive presets respond to your mouse now.
- Presets that washed out toward white have settled down. The engine's brightness handling was rebuilt so the classics look like the classics again.
- A rare engine glitch that could scramble a preset with invalid numbers is now contained instead of taking over the screen.
- Orientation fixes: presets no longer render upside down in some configurations, and a couple of stubborn ones got individual corrections.
- God Rays on MilkDrop no longer paints a milky veil over dark presets, and the God Rays editor gained an Auto row to hand calibration back with one click.
- The apply to all offer on presets works now, and it applies only what you actually changed.
- A handful of presets that never compiled or dissolved into noise were removed.
- New experimental Setup toggle: HDR MilkDrop feedback (fp16). Off by default. It reduces color banding, but some presets can turn noisy with it on.
Performance
- The heavy fractal worlds got a full performance pass: smarter quality budgets for every tier of GPU, and a rescue governor that holds your frame rate when a scene runs hot.
- Leaving a MilkDrop preset for another visual now crossfades live instead of cutting, and a stutter on scene switches was killed at the source.
- A slow scene switch shows its progress now instead of looking like a hang.
- The app boots lighter: roughly three megabytes of code left the startup path.
Pilot
- Pilot measures the real energy of your saved scenes instead of guessing.
- No single visual style can dominate the rotation anymore.
- The musical early cut now scales with your CYCLE knob.
Interface and input
- Touchscreens work everywhere now. If you run IKANDY on a touch laptop or tablet, taps finally land.
- Span (All) and Mirror (All) are back in the right click Monitor menu as one click, all monitor gestures, and its dead click is fixed.
- Span no longer leaves a thin taskbar sliver along the bottom of a panel.
- The audio meters can no longer freeze for a whole session after a bad audio read.
- The stray gold curve some of you saw floating over the console is gone.
- Wheel scrolling over the preset picker no longer grabs a card by accident.
- The console status line no longer carries the previous scene's name into a MilkDrop preset.
Content
- Fresh installs now open on Storm Cell, a new curated default scene. Its rain falls down.