
10,000+ copies sold in just 4 days. ❤️
This is a pretty surreal number for us to look at.
We’ve spent a long time building, testing, changing, breaking, fixing, and improving One Last Hand, so seeing this many people jump in during the first few days means a lot to the whole team.
Thank you to everyone who bought the game, played with friends, shared clips, reported bugs, sent suggestions, or simply told us what you liked and what you didn’t. We’ve been reading as much feedback as we can, and it genuinely helps us understand what needs more attention.
A very special thank you as well to our Chinese players and community. The support, discussions, videos, and feedback coming from China have been incredible to see, and we’re really grateful for the amount of attention the game has received there.
We also know the launch hasn’t been perfect for everyone. There are still issues and things we want to improve, and the team is actively working through them. We’ll keep listening, fixing, and sharing updates as we make progress.
As Fire Brick Games, the team behind One Last Hand, we’re incredibly proud to see players from so many different places around the world sitting down at the same virtual table.
Thank you for giving the game a chance, for being part of these first few days, and for helping us make it better.
10,000 in 4 days is a huge milestone for us.
And we’re just getting started. ❤️