This update includes the 5v5 game mode! However, it won't be visible in-game right away as we'll be activating it server-side. We’ll drop an announcement as soon as it goes live. Stay tuned!5v5 mode is now live!
Implemented the 5v5 Game Mode
5v5 Quickplay is now available for everyone. Quickly jump into a 5v5 match against other users or squads
5v5 Lobby Mode is now available for everyone. You can create custom lobbies and share the code with your friends or the rest of the community.
Social Menu: Available now in the Main Menu.
Create or join a squad with your friends or other community members.
The Squad leader will be able to either join a Custom Lobby or initiate the quickplay matchmaking to compete against other teams.
Introduced 36 new Challenges in the Featured tab exclusive for the 5v5 game mode.
Disabled automatic bot fill-ups and turned off the "Any" player mode option by default.
Reordered and updated the quickchat radial with more useful tactical and team-only options.
Added a post-pause countdown timer and extended the pre-pause grace period to give players more preparation time.
Fixed an issue where non-party leaders would incorrectly see the "Play Again" button on the end-of-match screen.
Centered player names on the top HUD bar and fixed permanent bot name displays.
Updated lobby and quickplay game mode selection art.
Lowered the sprint dribbling max speed penalty.
Increased the contextual sprint dribbling touch cadence.
Decreased the turn penalty on manual defending.
Increased Goalkeeper reaction time.
Less speed loss on turns while sprint dribbling.
Reduced the physical shoulder barge radius and halved the guaranteed physical tackle range to make defending more skill-based and rewarding.
Added a toggleable setting to preview an early version of real-time visual feedback for pass targeting during matches.
Reduced the radius for AI auto-tackles and fixed goalkeepers incorrectly triggering auto-tackles outside the penalty box.
Improved offensive AI positioning and run-tracking calculations to reduce crowding and clutter in the attacking third.
Fixed a server packet corruption bug that occurred when handling very high volume of cards that could cause connection errors with the server.
Updated in-game text localization files across multiple languages.
Next week, we have a very special activation involving Adidas and some well-known faces in football gaming! Stay tuned for the 11th, as it will feature several in-game challenges and FREE exclusive kits that will last for a month! More details on the 11th of August!