Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Hunter's Hand DemoEventsThe Rite of Sharpening v0.16 Teaser
Community

The Rite of Sharpening v0.16 Teaser

Hunter's Hand Demo · published 30 Aug 2026, 11:57 UTC

All eventsPlayers around this dateRead on Steam

Threat used to be a number ticking up in the corner. Now the dark moves with it, the edges of the screen pull inward, the light thins, and past a certain point the map drops into full eclipse. When it lifts, the biome's Ancient has dragged itself onto the path. And it's marching toward you.

You do not want to still be there when it arrives.

Full patch notes 31/08/26.

More from Hunter's Hand Demo

Other announcements

All events
In-game event31 Aug 2026The Rite of Sharpening v0.16 - Essence overhaul & Forest enemy reworkIt's been a heavy few weeks of mostly-invisible work. A forest playtest threw up a long list of things that were broken, and most of this update is me working through that list. The one of the biggest fixes was the Ancient reveal , the cinematic where an Ancient wakes up and marches onto the map. It turned out the roll that triggers it never actually fired in a normal run (three separate bugs s…In-game event14 Aug 2026The Gathering Dark v0.15.1 - Enemy re-works & big visual update!Two weeks of mostly forest-biome and combat-feel work. The headline is the battle visuals rework finally landing on main; new impact camera work, scene lighting, and an enemy death crescendo, alongside a real pass on making the forest enemies feel distinct from each other instead of reading as the same fight in different skins. Also fixed a genuinely embarrassing bug: enemy AI was drawing from…In-game event31 Jul 2026The Gathering Dark v0.15 Live!This one's a shorter stretch than usual, about six days since the last post, so it's mostly shop and feel work plus one bigger system change under the hood. The shop got a major pass. There's now a reroll button under the shop title, gold cost starts at 50 and goes up 50 each time you reroll in a visit, and it plays out with a fancy animation: the current wares get swept off the table with a ra…