
Yes, you read that right...
Thank you to everyone who commented, emailed, filled out our survey, and reported bugs such as "I looted a warship item when can I get a warship." You inspired us to bring this new dimension to the game, and we can't wait to hear what you think!
As part of this celebration we are discounting the base game to a historical low of 40% off!
Rumors are circulating about unconfirmed Ancient Tech and Stronghold sightings. Work with Kaycee to follow Black Market Rumors, fight prototypes, and explore mysterious Strongholds to find out why they've suddenly activated!
Pilot three new types of ships, each with its own unique Ship Action for brand-new combat options!
Void Shredder
Eldoran Hammer
Syndicate Avenger
Keep your ships on standby at the Shipyard to swap to anytime.
Stir up trouble to lure out prototype bosses, then defeat them to capture their Blueprints for your own use.
Construct new ships based on Blueprints looted from enemy prototypes. Build more powerful ships by defeating higher level prototypes and by rewriting the construction process itself!
Customize a build for each ship based on your Cognitive Capacity. Each ship series gets unique augments for substantial playstyle differentiation!
Every ship you construct will have a randomized augment layout with its own set of connections. Find higher-rarity Blueprints to expand your Augment capabilities!
Kaycee is ready to work on all of your new ships, with a couple of new tailored upgrades for each series!
Explore these massive structures to discover new tech and loot but proceed with caution! With the new Alert Level system, you will trigger more traps and enemies as you gain the attention of the Ancients.
Ship Types DLC is designed to work with existing base game save files as well as the free update content that will be released shortly after the DLC launch.
The DLC campaign is available early in the story and will be available immediately to anyone who has already cleared the base game campaign!
In the coming weeks, we will also release two substantial updates:
"Breaking Update", available free to all players. A few highlights:
Mission Crafting
Compendium
Sub-tooltips
Quality of Life updates
Fixes
Ship Types DLC Post-Launch content: raiding strongholds for ancient memorabilia! Plus:
Ship Talents
Stronghold endgame missions
Full Alert Level System in Stronghold missions
New Weapon Types including a variety of Epic+ options
Hotfixes as needed
We are also releasing Music From Reality Break, which contains a selection of music from the game! You can pick it up as part of one of our new bundles!
In celebration of the DLC release, starting at 10AM PST on 8/28/2026 we're running a Daily Deal with our highest ever discount of 40%. Not only that, the "Four Galaxies" sci-fi extravaganza has returned with multi-game Daily Deal bundles! These three other sci-fi games also have major releases today: Star Valor with its new Release the Kraken Update, Astronomics with its Noblecore Region Update, and last but not least, Star Vortex with its Multiplayer Update! All games are available bundled with each other for extra discounts, so there's a ton of cool new stuff for you to check out!!
Please let us know what you think of the Ship Types DLC and what you'd like to see improved!
~Courtney and Sarah
Added three new playable Ship Series: Eldoran Hammer, Void Shredder, and Syndicate Avenger, along with Ship Types feature support for the Stiletto.
Added Ship Blueprints for building new player ships, including Equip Slot Bonuses.
New Shipyard for accessing and switching player ships.
New ship-specific Tech Specialist upgrades for extra equipment slots.
New unique Ship Actions for each Ship Series.
New per-ship Augments layouts for build customization.
Unique Augments for each Ship Series.
New Ship Types side story with its own mission track.
Ancient Stronghold missions with new Alert Level system for escalating challenges.
New side story boss fights.
New mission maps in new and old sectors.
Mission tracker support for simultaneous Main Story and Side Story missions with intelligent collapsing of non-active objectives.
Supporting rewrites for great build customization with new ship systems, including:
???? Stats
Blueprint Cognitive Capacity
Blueprint ????
Blueprint ????
???? Costs"
Groundwork for the "Breaking Update". (Full Roadmap coming soon!)
New Resource Stack Size rewrite!
Vendors now sell Resources.
Improved scrollbar handling.
Gamepad virtual cursor fixes for magneting behavior.
Improved phaser hit registration.
Fixed focus fx on pilot UI not sorting properly.
Continuing fixes for Unity 6 upgrade changes.