Changed from a linear structure to a hub, world-based level structure (Because of this, saves must unfortunately be reset).
Players can now choose to play levels from any of the 5 new worlds. If you get stuck on one level, play a different world instead.
Added 8 new 'intro' levels to B's story (World 0). This also replaces the previous prologue level.
Reduced the tile size by half in the hopes that this will make level design tighter, and more visually appealing
Revamped almost every existing level based on playtester feedback
Added 5 new playable 'worlds', each containing anywhere from 6-11 levels.
Made tweaks to player menu based on feedback
Increased game resolution size slightly, and enabled integer scaling. If you're experiencing black bars on the sides of your game, try fullscreen + let us know!
Fleshed out existing dialogue, and added two new NPCs: The Professor, and Big Boy.
Revamped background art.
A lot of miscellaneous bug fixing + small additions I don't remember right now.