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Desecrators›Events›Beta branch changelist
Game update

Beta branch changelist

Desecrators · published 3 months ago

All eventsPlayers around this dateRead on Steam
  • Reduced Polaris turn rate 200 -> 160
  • Adjusted rival spawning
  • Improved Autopulser projectile FX
  • Fixed mines being hittable during inital launch
  • Fixed inconsistent spawning for large crawler enemies
More from Desecrators

Other announcements

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DesecratorsGame update6 Sep 2026Beta branch changelistImproved raid loops: - Added shorter tunnels and direct room connections - Added new tunnel types - Adjusted loop tunnel shapes across raids - Improved large entrance handling · Coop post-raid screen now always shows shared scores · Stats button now opens the online player stats page · Improved kill, death and score tracking · Improved melee enemy engine sound audibility · Fixed Bubblebomb deto…DesecratorsGame update5 Sep 2026Beta branch changelistRaid layouts can now contain loops · Reduced chance of teleports spawning in dropship rooms · Forcefields now reflect beam weapons · Improved debris FX · Added changelog viewer to main menu · Fixed underwater bubbles moving through room walls · Minor performance improvementsDesecratorsGame update3 Sep 2026Beta branch changelistPlayer weapons are now visible on external cameras · Enemy mega mines now have a different detonation flare color · Armor penetration no longer benefits from player count scaling · Improved raid size consistency · Improved room entrance placement · Improved levelgen time for complex raids · Fixed players respawning in the wrong order after dying in coop · Fixed ground enemies not registering a…