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Keelblade Playtest (formerly Triarchy)
Events
0.0.42 Playtest Hotfix
Game update
0.0.42 Playtest Hotfix
Keelblade Playtest (formerly Triarchy)
· published
12 Sep 2026, 09:11 UTC
All events
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Read on Steam
Fixed aggressors debug being visible in the nameplates.
Fixed disappearing slot item in the flux crucible user interface.
Readded Mudley's map table marker to the default list of markers at the start of the game.
More from Keelblade Playtest (formerly Triarchy)
Other announcements
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In-game event
11 Sep 2026
Keelblade - One Last Playtest Sets Sail... before Next Fest!
This is the final playtest for Keelblade (formerly Triarchy) as we head towards releasing a BIG demo for Steam Next Fest in October. This week's update has expanded character creator options to make your own pirate worthy of becoming a Keelblade. There's also a new frontend UI, an improved Map Table experience, and we've added two new shipboard mini-games. Already in the playtest? Invite your f…
Community
6 Sep 2026
Triarchy is now Keelblade!
When development began, Triarchy fit the game perfectly. The world was ruled by three powerful leaders, the main quest centered on hunting down three major bosses, and online co-op supported up to three players. But the game hasn't stayed that way. Early playtests showed us that players were enjoying the combat and boss fights, and they wanted an even greater adventure with more exploration and…
Keelblade Playtest (fo
Game update
2 Mar 2026
Bug Fix
Patch Notes · Added animations when using the flux crucible. · Fixed rare edge case where slomo would occur. · Parries now add threat equivalent to the poise damage they deal. · Scrolls of Revelation now correctly reward research. · Fixed hole found in Daggerpoint Island. · Fixed crash when attempting to move a buildable when not in snapping mode. · Doors and window shutters can now be edited a…