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Keelblade Playtest (formerly Triarchy)Events0.0.42 Playtest Hotfix
Game update

0.0.42 Playtest Hotfix

Keelblade Playtest (formerly Triarchy) · published 12 Sep 2026, 09:11 UTC

All eventsPlayers around this dateRead on Steam
  • Fixed aggressors debug being visible in the nameplates.
  • Fixed disappearing slot item in the flux crucible user interface.
  • Readded Mudley's map table marker to the default list of markers at the start of the game.
More from Keelblade Playtest (formerly Triarchy)

Other announcements

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In-game event11 Sep 2026Keelblade - One Last Playtest Sets Sail... before Next Fest!This is the final playtest for Keelblade (formerly Triarchy) as we head towards releasing a BIG demo for Steam Next Fest in October. This week's update has expanded character creator options to make your own pirate worthy of becoming a Keelblade. There's also a new frontend UI, an improved Map Table experience, and we've added two new shipboard mini-games. Already in the playtest? Invite your f…Community6 Sep 2026Triarchy is now Keelblade!When development began, Triarchy fit the game perfectly. The world was ruled by three powerful leaders, the main quest centered on hunting down three major bosses, and online co-op supported up to three players. But the game hasn't stayed that way. Early playtests showed us that players were enjoying the combat and boss fights, and they wanted an even greater adventure with more exploration and…Keelblade Playtest (foGame update2 Mar 2026Bug FixPatch Notes · Added animations when using the flux crucible. · Fixed rare edge case where slomo would occur. · Parries now add threat equivalent to the poise damage they deal. · Scrolls of Revelation now correctly reward research. · Fixed hole found in Daggerpoint Island. · Fixed crash when attempting to move a buildable when not in snapping mode. · Doors and window shutters can now be edited a…