Keelblade Playtest (formerly Triarchy) · published
This is the final playtest for Keelblade (formerly Triarchy) as we head towards releasing a BIG demo for Steam Next Fest in October.
This week's update has expanded character creator options to make your own pirate worthy of becoming a Keelblade.
There's also a new frontend UI, an improved Map Table experience, and we've added two new shipboard mini-games.
Already in the playtest? Invite your friends to play with you!
Wishlist & Follow Keelblade to keep up to date as we head towards Next Fest in October... and then release the full game!
New frontend and expanded character creator options
New Map Table UI, including markers you can place yourself
New: Ship Durability mini-game
New: Crusher mini-game
World and character save files are now separate
A migration step has been added for existing saves
Added the new Map Table UI
Added the Ship Durability mini-game
Added the Crusher mini-game
Added more beards and mustaches
Which can now also be selected separately
Added messages in bottles that can be found while exploring
Gore'Don's famous cookbook has finally been published
The Respite deed now reveals the location of the island when used
Added new weather options and improved weather performance
Added newly styled frontend menus
The Wyvern has a new, bigger stomp attack
Added SFX for fist and heavy weapon plunge attacks
Ship camera zoom now better handles mice with significantly different sensitivity settings
Ships can now be moored from either side
Added more life to Tortuga
Added new movesets for Cinderspike and Clobberknockers
Sea Spinner is now a summoned boss
Bone lockpicks are now consumable
Gribble Rafts now give better loot
Added a new cooking pot that can be looted around the world
Some NPCs can now react to your actions
Lots of fixes and balancing for the Wyvern fight, Ballistae, and the big ship
Fixed the Cephalomaw fog gate
Fixed fish traps being buildable on land
Fixed phantom water appearing on Cephalomaw Island, in the Revenant Crypt, and in several other locations
Fixed a bug where armor pieces from your previously used character could appear on newly created characters
Fixed some items not being crushable
Fixed Molotov VFX when thrown at your ship from a Gribble Raft.
Fixed Lightning Bolt VFX not appearing
Fixed several situations where players could spawn in the middle of the ocean or on Fernshade instead of aboard their ship
...and of course, many other smaller changes and fixes.
Join our Discord and let us know what you'd like to see more of, or get guaranteed access to this playtest!