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Portal: Alive & KickingEventsAlive & Kicking: Patch Notes, and Soundtrack!
In-game event

Alive & Kicking: Patch Notes, and Soundtrack!

Portal: Alive & Kicking · published 31 Aug 2026, 17:45 UTC · build 25041060

All eventsPlayers around this dateRead on Steam

Portal: Alive & Kicking's soundtrack is out! You can get it here on Steam, or listen to it for free on Bandcamp.

Additionally, we made these changes to the early Escape maps.

Patch Notes:

Maps:

  • Fixed a crash that caused ED_Alloc: no free edicts to appear.

  • Numerous soft lock fixes and optimizations in Chambers 00, 06, 07, 09, 19, and Escape.

  • Areas near pistons and turrets are brighter, and have a number of new visual cues to improve navigation. Give them a try!

  • Numerous small gameplay and visual nits across Escape.

Sound:

  • Reduced overly-loud VO and music in the boss room (reverb was doubling on voices).

  • GLaDOS will now respond when you remove Test Chamber 18's cameras.

  • Fixed some Escape maps being quieter than intended in both soundscapes and music.

Many of these changes are made to directly address issues on the forum posts. Thanks for bringing them up; please let us know if some things slipped through. Lastly, if you want to help with bug reports or localization, feel free to join the Discord we made.

After these batches of issues are corrected, please look forward to additional "elite" maps and more character detail!

More from Portal: Alive & Kicking

Other announcements

All events
In-game event7 Sep 2026Alive & Kicking: Patch Notes 9/7Patch Notes: · The game now includes requisite Portal 2 content. You should be able to run the game without Portal 2 installed! This should also fix issues where the game tells you a texture is missing. · A number of softlocks have been ironed out in Test Chambers 02, 13, 17, and 19. · GLaDOS is serious: Her neurotoxin will actually kill you now, and certain turrets will try to shoot you throug…Portal: Alive & KickinGame update29 Aug 2026Portal: A&K Patch Notes for 8/29This is a small patch to fix some showstopping bugs. · Fixed a crash caused by multi-core rendering. You should no longer need -threads 1 or similar hacks. · Quicksaves and autosaves should now occur without issue. · The energy ball in Chamber 18 should correctly continue to spawn until it's encountered all the turrets and the catcher. Please let us know if these issues persist after the update.News28 Aug 2026Portal: Alive & Kicking is released!Portal: Alive & Kicking is released! EDIT: Some people are unable to download the game. We are checking with Steam to fix this. In the meantime, you can wishlist the game to download and launch it. You can play the game by installing it in the same steamapps folder as Portal 2. We hope you'll enjoy playing our mod. Before we start, however: Troubleshooting: · "Can't find background image materi…