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BitVoxel›Events›From 16 to 32 BitVoxel Goes 32-Bit!
In-game event

From 16 to 32 BitVoxel Goes 32-Bit!

BitVoxel · published 8 Aug 2026, 09:25 UTC · build 24627328

All eventsPlayers around this dateRead on Steam

BitVoxel is making the jump from 16 to 32 bits.

This update doubles the number of address, data, wire, and bus channels available in the game, giving you much more room to build larger and more complex circuits.

32-Bit Memory

Memory now supports up to 32 address bits and 32 data bits. This gives larger builds far more room to grow, whether you're working on a computer or storing data, the memory should now be able to store what ever you could desire.

More Wires, More Buses.

Wire and bus have also been doubled from 16 to 32.

All 32 channels have their own colors, making it easier to keep larger builds organized and tell different signals apart.

Built for Bigger Projects

Moving to 32 bits gives BitVoxel a lot more room for the kinds of builds I've been wanting to make possible.

Larger computers, bigger memory systems, wider data buses, displays, and whatever else you can figure out how to build with it.

BitVoxel started with 16. Now it's time to see what you can do with 32.

As always, I'd love to see what you build.

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