Greetings fellow rulers!
This is another patch to address mainly one big issue: storage limitations.
While it was initially planned as a tool guide players into a direction when it might be necessary to prestige, it ultimately ended up just feeling like an artificial blocker for many. Of course this is not what we intended and therefore we did drastic changes to how much storage you have and how it carries over.
In detail, that's:
These changes do not touch the overall cap for storage. In the end, we intended to keep resource numbers relatively low compared to other games as there are already so many in it anyway and different upgrade may need completely different resources - so depending on what upgrades you try to pursue, you won't need 100k of X, but 20k of a, b, and c.
So what does this do?
For comparison - prior to this patch, it was possible to have only 12500 storage at the end of the demo. Now it is more than double with 30650. Basically, the midgame more or less had the biggest storage boost before. Now the curve is shifted more to the early game to make idle gaming a lot more accessible and more senseful in the beginning. When you play the game while idling, you should feel that especially in the earlier stages of the game, you really get to pile up resources and when you return - you can buy several upgrades without issues. However, it's not just the early game, as the upgrades and warehouses became cheaper, you can get more of them sooner which allows you to have higher storage in general.
Feel free to tell us what you think of the changes and what else we should improve on. We're eager to create the best experience possible.
Besides all of this, we fixed two more issues:
That's all for now. Again, thanks for reporting all the issues. We will continue to tackle them asap.