Devoid V6.2 is here! This update adds the ability to go back in time, do a short one station run, scan gear and more!

More gear in the space dungeon 

  • Dark Matter

  • Exotic Matter

  • Bullet Inflator

  • Backup Generator

  • Flamethrower - thx Nabil. Low key forgot I added this to the game. It is now in drop tables. 

  • Time Twister - We still need to add it so it resets the shop. Will get to this. We didn't want to delay the update. Other than that it works great… I think. We expect this to be abused. 

You will now also automatically scan gear as you pass over it:

Sprint game mode

It's been in the game since the last update. Forgot to mention it. This is a new game mode where the full run is just one station to the next. A good way to practice a difficult boss, hunt cosmetics, and pursue leaderboards (which we plan on adding globally in the future)

Better layout for 2 player split screen 

We re-arranged how the HUD looks for 2 player split screen for a more readable look. 

Lag

We went through and optimized some graphics and code for a smoother experience. Guess separate GPU particle emitters on a bullet isn't a good idea... We will continue to work on this throughout development. 

Misc:

Boss Shield reworked. Small visual issue with the ship frame being damaged. Functionality wise it works. Will continue to build this out. 

Boss 4 doesn't clip through the wall anymore.  Long story short the arena used to be much larger, and I forgot to tighten its navigation region. 

Invincibility frame duration was increased for the player to prevent cheap deaths. 

We were featured on the Game Dev Campfire! Ethan had some very good questions for us. In the video we get into the how’s and why’s behind our game Devoid.  

That's all for now. Good luck out there in the space dungeon! 

Until next time,

Charlie & Jakub

More from Devoid Playtest

Other announcements

All events