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Smooth Operator · Grids & Goblins Playtest · SteamPeaks
Grids & Goblins Playtest
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Events
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Smooth Operator
Game update
Smooth Operator
Grids & Goblins Playtest
· published
14 days ago
All events
Players around this date
Read on Steam
💽 Patch Notes — v0.6.13
New
Boss rooms and campfires now get their own stage looks, with per-stage camera framing
Smoother texture sampling by default, with per-texture control
Changed
Stages and music load in the background instead of freezing the game, and textures upload to the card over several frames
The slow-mo chain window is far smoother — it captures the screen once instead of every frame
The battlefield only redraws when a screen actually asks for it
Crab
threat cost raised to 4
Fixed
Tether links and world effects are now lit like everything else
The ability diamond stays up under a transparent tutorial dialogue, and hides while a committed action plays back
Food rewards fly from the sprite's drawn centre
The
Goblin Mech
's fists are destroyed when its body dies
The options backdrop is captured when the menu opens
More from Grids & Goblins Playtest
Other announcements
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Grids & Goblins Playte
Game update
8 Sep 2026
Map Tweaks
💽 Patch Notes — v0.6.20 New · The overworld runs on a fixed rhythm: two rows of battles, then a row that is POIs end to end. Every route crosses all three. · A POI row is dealt from a bag of its six kinds rather than rolled independently, so a row is a spread of choices and the same lane won't offer the same stop twice running. · Battle-start tutorial hints for Defend (your second battle) and…
Grids & Goblins Playte
Game update
5 Sep 2026
More Abilities
💽 Patch Notes — v0.6.19 New · Red Horizon — a new Warrior ability. Marks an entire row and sweeps it on your next turn, with a combo that climbs steeply the longer the chain runs. · Season — a new Cook ability. Marks a tile for 1.5x damage for the rest of the round and 1.15x through the next. On food or gold it doubles the value instead, and cast as a chain link it keeps the chain alive as if…
Grids & Goblins Playte
Game update
3 Sep 2026
Crash Fix
Targeting a multi-tile square could cause a driver issue in the GPU due to a bad division. Now it should be smooth sailing!