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Playtest 1 Balancing Patch · Scourgefall Playtest · SteamPeaks
Scourgefall Playtest
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Playtest 1 Balancing Patch
Game update
Playtest 1 Balancing Patch
Scourgefall Playtest
· published
52 days ago
All events
Players around this date
Read on Steam
Improved collection UI with arrow symbols instead of "+/-"
Dash made independent from movement direction
Quit to Main Menu button added to character creation
Lowered amount of clutter items from chests (Jewelry and Uniques untouched)
Fixed bugged scaling of the Cascading boon
Fixed Lategame shop pool to have more useful items and not just tools and weapons
Increased price of HP potions
Fixed trees dropping items outside of the playable area
Slightly increased iFrame time
Lowered droprate of Healthpotions/ Herbs across the board
Status effects Burning and Shocking now scales off of the inflicting hits damage
Fixed some items not properly registering as "discovered" for collections tab
Fixed enemy facing direction on initial entering of stage
Added new soundtracks for dungeon biome and variety for town
Damage numbers now display "." every 3 digits to make higher numbers more easilly readable
Increased enemy HP scaling slightly past depth 3
More from Scourgefall Playtest
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Scourgefall Playtest
Game update
18 Jul 2026
Playtest 1 - Quality of Life and Improvements Patch
Victory/ Defeat screen now has an “Invasion” text on top to visually see that the run was done in invasion mode in screenshots etc · Opened chat input now closes and clears on Victory/ Defeat · Arrow up now fills the chat input with the last sent message/ command · Increased the price of bugs to make the BugNet relevant · Fixed a typo in a scourge warning message · Resource bar growth now has l…
Scourgefall Playtest
Game update
18 Jul 2026
Playtest 1 Balancing Patch - 3
Starting items now get shown in hotbar again to not confuse players · Some bugs fixed regarding commands and debugging · Slightly increased herb drops from sliimes · Hopefully fixed trees sometimes dropping their wood out of bounds · Rebalanced Early and Midgame shop pools to contain more materials instead of being filled with just tools and weapons (lategame was already patched in an earlier u…
Scourgefall Playtest
Game update
18 Jul 2026
Playtest 1 Balancing Patch - 2
Biome distribution adjusted · Potential fix for weapon effects persisting through to next game · Fix for burning and shocking damage bug introduced in update 1 · Escape now closes chat correctly · Items now get put into inventory then backpack and only fill hotbar if those are full. Weapons, consumables and Tools skip this and can drop straight into the hotbar. · You can now reforge equipped it…