In-game event

Backpack Battles Patch 1.1.7

Backpack Battles · published · build 24142862

Hi everyone,

we are back with some more adjustments!!

Have fun :)


- Doro and Mario

Changelog for 1.1.7

Balancing

Neutral

  • Vampiric Armor: Vampirism 4 -> 5

  • Gold Armor: Block 30 -> 25

  • Boiling Pot: Speed bonus 30% -> 50%

  • Artifact Stone: Death: Cooldown 1.7s -> 1.5s

  • Spicy Banana: Heat chance 55% -> 65%

  • Stankus’ Toothpick: Speed per food 10% -> 12%

Multiclass

  • Death Lotus: Mana 3 -> 4

  • Hogus Bogus: Stamina usage maximum 6 -> 8. Buffs per stamina 4 -> 3

  • Spin to Win: Cooldown 3.6s -> 3.8s

  • Thermal Thorns: Spikes 3 -> 5

Ranger

  • Yggdrasil Leaf: Heal 15 -> 18

  • Piercing Arrow: Luck chance 35% -> 40%

  • White Lily Collar: Activation chance 25% -> 22%

  • Blue Sage Collar: Activation chance 6% -> 7%

Reaper

  • Relic Case: Cooldown 2.5s -> 2.3s

  • Dark Ritual: Speed per darkness item 25% -> 35%

  • War Scythe: Damage +2

Pyromancer

  • Dragon Nest: Mana 6 -> 8, heal 7 -> 8

  • Molten Greatsword: Fire item count 8 -> 10

Berserker

  • Tiger Rune (Inventory): Duplication chance 12% -> 11%

  • Tiger Rune (Armor): Block 4 -> 5

  • Shaman Mask: Cooldown 3.6s -> 3.8s

  • Chain Whip: Heal 12 -> 15

  • Busted Blade: Cooldown during battle rage 3s -> 2.5s. Damage -10

  • Spiked Staff: Spikes 4 -> 5

Mage

  • Mage Hat: Mana 3 -> 4

  • Devouring Sphere: Cooldown 1.5s -> 1.4s

  • Badger Spirit Companion: Cooldown 4.8s -> 5.0s

  • Cat Spirit Companion: 2.7s -> 2.4s

  • Chess Master: Trigger speed 35% -> 40%

  • Cupdrake: Trigger speed per food 10% -> 15%

  • Wand of Dissonance: Cooldown 3.1s -> 2.9s

Adventurer

  • Dragon Knight: Heal 10 -> 8

  • Hero Shield: Damage bonus 1 -> 2

  • Fedora: Cooldown 2.5s -> 2.8s. Treasure chance 65% -> 60%

  • Turtle: Block 50 -> 60

  • Scissorswords: damage +4

Engineer

  • Lightning Staff: Stamina cost 0.7 -> 0.8

  • Magitecc Armor: Block gained 35 -> 30

  • Thor’s Hammer: Stun chance 45% -> 50%. Accuracy 85% -> 90%

  • Gold Cube: Base heal 40 -> 30

  • Bismuth Cube: Advance limit 12 -> 10

  • Generator: Stamina cost 1.0 -> 0.8. Cooldown 5s -> 4.5s

  • Eat-o-matic: Other food bonus 65% -> 75%

  • Electric Torch: Speed Bonus 35% ->40%

  • Mecha Bat: Lifesteal 20% -> 22%

  • Perpetuum Mobile: Refund 32% -> 30%

More from Backpack Battles

Other announcements

All events