In-game event

Backpack Battles Patch 1.1.5

Backpack Battles · published · build 23248908

Hi everyone, 

we are back with some more adjustments and a new BGM track!

It's an original track by our friend Fabian (FaRu-music), check out the other music he made for Backpack Battles!

Have fun :)

-Doro and Mario

Changelog for 1.1.5

  • Added a BGM track that plays in the shop in the subclass round.

Balancing

Neutral

  • Boiling Pot: Heal 8 -> 10, speed increase 10% -> 15%

  • Gold Armor: Attack slow 35% -> 50% 

  • Pineapple: Cooldown 3.1s -> 2.9s

  • Pine Protector: Heal 6 -> 8

  • King of the Bling: Restock chance 60% -> 70%

  • Investment Opportunity: Maximum health 5 -> 6

  • Power of the Moon: Blind (Moon Armor) 1 -> 2

  • Echoing Battlecry: Bonus speed 55% -> 60%

  • Superspacious: Trigger speed 14% -> 15%, sales chance 40% -> 45%

  • Uniquely Unique: Treasure chance 60% -> 65%

  • Ice Armor: Block 90 -> 100, cooldown 5s -> 4.7s

  • Frozen Buckler: Stamina reduction 0.8 -> 0.9

  • Frostbite: Vampirism 8 -> 10

  • Ice Dragon: Block 75 -> 80

Ranger

  • White Lily Collar: Luck/Regeneration chance 30% -> 25%

  • Blue Sage Collar: Mana chance per Luck 5% -> 6%

Reaper

  • Cauldron: Cooldown 2.7s -> 2.6s

  • War Scythe: Damage +2

  • Frog Prince: Cooldown 3.2s -> 2.9s

Pyromancer

  • Burning Banner: Cooldown 4s -> 4.2s

  • Molten Greatsword: Empower 3 -> 4

  • Turbo Shelly: Cooldown 11.5s -> 12s

  • Sapphire Whelp: Block 8 -> 10

Berserker

  • Shaman Mask: Cooldown 3.2 -> 3.4s

  • Spiked Staff: Spikes 3 -> 4

  • Chain Whip: Heal 10 -> 12

Mage

  • Cat Spirit Companion: Cooldown 3s -> 2.7s

  • Death Lotus: Cooldown 3.2s -> 3.0s

  • Wand of Dissonance: Cooldown 3.3s -> 3.1s

Adventurer

  • Superior Ring: Health-based and start-of-battle amounts slightly increased

Engineer

  • Electric Torch: Blind 6 -> 7, duration 6s -> 7s

  • Eat-o-matic: Other food speed 50% -> 60%

  • Gigawatz: Trigger speed 10% -> 15%

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