## Combat
- **One-shot protection** now has a **3s** cooldown.
## Reworks
- **Ruby Ring**
- Orb damage **150%** (+**100%** per stack). Max shards **6** (+**3** per stack).
- Excess healing no longer banks while at max shards (this was the main thing causing the item to be broken).
- Shards now fire **one at a time** based on your **fire speed** (base fire rate is 8 / sec).
- Range **6m → 7m**.
## Item balance
- **Cash Stack** — damage per gold threshold **2% → 1%**. Enemy gold drop **10% → 15%** per stack.
- **Cheese Cake** — full-health armor **100 → 75** (still **+50** per extra stack).
- **Headphones** — post-dash move speed now scales **+30% per stack** (was flat 30%).
- **Toaster** — bomb radius **15% → 10%** per stack.
- **Blast Shield** — armor **15 → 10** per stack.