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GUNDIG Playtest›Events›Patch Notes (v0.15.7)
Game update

Patch Notes (v0.15.7)

GUNDIG Playtest · published 28 hours ago

All eventsPlayers around this dateRead on Steam

## Contribution Stats

- **See how much each item contributed to damage, healing, and gold generation** (new game over ui at the end of each run).
- Guns and bombs also have their damage tracked.
- Ruby healing is tracked.
- Gold generation from enemies, ore, and terrain (chests/vases/etc..) is tracked.

## Death Recap

- See what killed you and the last few hits you took before death.

## Misc / Bug Fixes

- Difficulty icon shows up in the HUD and on the leaderboard (old scores will not show character/difficulty icons).
- Shrines have had their visuals improved and are much easier to tell apart.

More from GUNDIG Playtest

Other announcements

All events
GUNDIG PlaytestGame update9 Sep 2026Patch Notes (v0.15.8)Fixed death recap titleGUNDIG PlaytestGame update5 Sep 2026Patch Notes (v0.15.4)## Combat - **One-shot protection** now has a **3s** cooldown. ## Reworks - **Ruby Ring** - Orb damage **150%** (+**100%** per stack). Max shards **6** (+**3** per stack). - Excess healing no longer banks while at max shards (this was the main thing causing the item to be broken). - Shards now fire **one at a time** based on your **fire speed** (base fire rate is 8 / sec). - Range **6m → 7m**.…GUNDIG PlaytestGame update5 Sep 2026Patch Notes v0.15.3.1Four Leaf Clover now effects Rare Ore and Cat Shrines