- Cannon reload penalty while repairing has been increased to 100% from 50%
- Repair amounts have been decreased from 50%/25% side/centre to 35%/20%
- Disabled collision on the connie's nets
- Hull rep causes leaks to be fixed faster
- Lighting tweaks. The game should look a lot better with sdfgi disabled
- Adjusted ship sinking calculation so that ship death roll is determined by the side health damage
- Ship roll when sinking is a bit more progressive
- Marginally increased the gap between waves
- Made some improvements to reflections to decrease grainyness at distance
- Made some input latency improvements
- Slightly reduced ship crabbing