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Combolands: Roguelike Citybuilder›Events›Tiny final patch before launch v1.0.3
Game update

Tiny final patch before launch v1.0.3

Combolands: Roguelike Citybuilder · published 16 days ago · build 24905078

All eventsPlayers around this dateRead on Steam

A few final tweaks

  • Blueprints of the same type will now stack

  • Trading post, reliquary, shrine and vault will now show preview scores correctly

  • Charcoal changed to "campfires burn for 3 times as long"

  • Red, green, gold and blue paint all had their durations reduced

  • Rejigged a few unlock progression numbers

See you in a few hours

-Sam

More from Combolands: Roguelike Citybuilder

Other announcements

All events
Community28 Aug 2026Next steps for CombolandsHi everyone! To begin with, just wanted to say thank you to everyone for helping us have such an amazing launch week. Let's chat about the future of Combolands and Crux in general. The first thing you should know is that we both work part-time at Crux. We've been been able to be full time for launch, but from next week we'll unfortunately have to be back to part-time - for a while at least. Not…Combolands: Roguelike Game update28 Aug 2026v1.0.6 Jewellery Box + Blueprint stacking fixedHi everyone, Another patch to fix some more issue that seems to be cropping up. We're going to also be doing a roadmap/explainer post later today. Anyways, full patch notes below: · Fix a bug where gems and tomes sometimes wouldn't go into jewllery box / bookshelf · Fix a bug where getting more blueprints sometimes wouldn't stack if you already had the same blueprint · Fix a bug where you'd be…In-game event26 Aug 2026v1.0.5 adds the Compendium - highly requested QoLHi everyone, By far the most requested feature in the game is a way to access more information about your current run, buildings, heirlooms, councillors, etc. So we've added a compendium to the game just for that. It also shows buildings you may have dismissed from the pool for your current run. This build also fixes a bug where the windmill could not be triggered. Happy building -Sam