Hello Shadow Dancers!
I am pleased to announce a demo update. Here is a list of what has changed:
Options added to the main menu: You can now access settings in both the pause and main menus.
New Options:
Voice Slider: You can finally mute Dracoulous while enjoying the rest of the sounds.
Invert X/Y: Camera controls are now customizable.
Camera Shake: Now optional (On/Off).
Sensitivity Sliders: Fine-tune your controls.
FPS: Range from 30 to 144.
Main Menu: Added a new animation to bring the menu to life.
Torches: Completely updated (I wasn't happy with the old ones).
Controller Support: Fully playable with Xbox and PS controllers! If you encounter any issues, please let me know.
Steam Deck Verified: The game is Steam Deck compatible! I am still waiting for official Valve approval, but it works perfectly as is.
Talent Update: The "Ignore All Damage" talent has been replaced with something much cooler! The old one was only useful in very specific situations, leaving you with only a few viable talents. Now, you can create 20 different builds that are all useful and fun to play with.
Gordon's Death Animation: Shortened. If you are unlucky and get caught in fire while killing Gordon, you can now wait for the door to open before having to click the "Retry" button.
Wall of Fire: Increased movement speed during the second gauntlet.
Minor Traps: Adjusted the placement and removed some minor traps in the first gauntlet
There won't be any other updates for the demo (unless game-breaking bugs are discovered) until October's Next Fest, where a massive update will be released with plenty of surprises!
Thank you for playing and for your support!
The Dev Plombier