Game update

Beta Version Update 1874

NavalArt · published

[In-Game Build Version 1874]

Selected New Content:

  • Added: AI ships will now use depth charge launchers when submarines approach

  • Adjusted: Underwater explosion visual effects

  • Adjusted: The criteria for the overpenetration indicator. A hit is now only counted as an overpenetration if the shell penetrates all parts and fails to arm its fuze

  • Adjusted: Modules will no longer catch fire visual effects when damaged underwater

  • Adjusted: Continued tweaking the damage multipliers for most shells

  • Adjusted: Reduced the aiming point error for player-controlled secondary guns (as compensation for the reduced target profile caused by high-arcing trajectories)

  • Adjusted: Increased the follow distance of the shell-tracking camera

  • Fixed: An issue where mixing secondary guns with different shell velocities would often cause them to miss moving targets

  • Fixed: Depth sorting/occlusion issues with underwater transparency effects

  • Fixed: An erroneous prompt stating armor is uneditable when attempting to modify modded parts in the dockyard

More from NavalArt

Other announcements

All events