
The community asked for runs with more identity, a different pace, and higher replayability, but what you also wanted was for us to bring back the enemies that made our beloved trilogy iconic. Version 0.3.0 answers all your requests, and it does so with a question now echoing through every room in the game: are you ready to fight the Handies?
Slime, Footballer, and Helmet each fight their own way, patrol the map, and actually telegraph their attacks, so you'll see trouble coming before it hits. Let's hope that helps your case...
Enemy waves will now feel more handcrafted instead of random, and yeah, you can finally dash through enemies when things get hairy.
Every enemy you take down, every den you destroy, now feeds you more experience than ever, so every fight is worth throwing yourself into.
Runs are also shorter and punchier, plant just 3 flags instead of 5 to open the gates of Racabat's lair. But don't get too comfortable, he'll be waiting for you with a few tricks of his own, and once that fight starts, there's no counter, no safety net, just you vs. him.
Oh, and VERY IMPORTANT: flags do more now too. Grab one and pick your ideal perk, reroll it, skip it, whatever fits you best. We nearly tripled the traits pool, so runs actually feel different every time.
And finally, Bunny Flags now speaks German, Japanese, Russian, Chinese, Korean, Thai, Portuguese, Swedish, and Ukrainian!!!!
Are you ready to fight this new fight?