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Fairtravel Battle CCGEventsPost-Launch Update for the 7th of August
In-game event

Post-Launch Update for the 7th of August

Fairtravel Battle CCG · published 7 Aug 2026, 18:44 UTC · build 24618899

All eventsPlayers around this dateRead on Steam

Note: Urgent updates will not be translated to other languages

Patch notes

Card Changes

  • Added fatigue damage options for custom modes instead of deckout

  • Added uniqueness limit options for custom modes (so you can have multiple weapons or unique followers)

  • Changed Chaos Raid boss penalty when it runs out of cards to destroy the current phase and shuffle the deck back (instead of just 10 damage and shuffle)

  • Added healing reminder to Parched Hound so it clarifies how healing works

  • Fixed multiple Grave Auras being attachable to a single follower

  • Reinforce the Guard now adds +1 to its effect (X + 1)

  • Draconic Arbiter now costs 2 (down from 5)

  • Draconic Guardians now cost 3 (down from 5)

  • Draconic Keep now costs 2 (down from 5)

  • Draconic Might now costs 3 (down from 4)

  • Draconic Reinforcements now cost 5 (down from 6)

  • Draconic Roar now costs 1 (down from 3)

  • Draconic Shift now costs 4 (down from 5)

  • Draconic Strength now costs 5 (down from 6)

  • Draconic Threat now costs 4 (down from 6)

  • Treasure Trove now costs 2 (down from 4)

UX Changes

  • Added strength counter indicators to cards

Other Changes

  • Redan Explorer is played by the CPU before resource actions when able

  • Improved essence selection for CPU players

  • Made CPU players more aggressive when they're low on HP

  • Fixes to server errors

  • Fixed endless pending victory rewards

  • Disabled changed cards screen

  • CPU should use temporary buffs better (by targeting characters that can attack)

More from Fairtravel Battle CCG

Other announcements

All events
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