
We're back with another list of changes! In particular, we've been looking into improving the Repair Desk with changes that should help make that station feel more enjoyable and less tedious with having to hop in and out for each repair Module. We were not 100% happy with the flow of how this used to work and at times could make the station feel a little slow.
We have now opted for a self contained problem per Module that should now be completable without having to refer to the repair manual every time! We have also replaced the Repair Manual with a more interactable and helpful Repair Terminal! This can be used to learn how each Module functions as well as displaying a handy video on how each one is solved! We hope this change will help with the feedback and understanding of this station moving forwards!
Without further ado, here are a list of changes to expect in v1.2.0!
Added 4 new purchasable items to the shop - Coathanger, Instant Camera, Item Scanner and Industrial Torch.
Added a hover tooltip to items in the shop.
Added a metallic material to all drawer handles to better indicate they can be opened.
Added a new credit currency symbol.
Added a penalty cost to dying in the library - 10% cost of Library Funds per employee.
Added a proximity outline to better indicate some intractable objects.
Added a “Library Info” screen in the staff room.
Added some inventory full feedback.
Adjusted the end of day sequence to better show rewards and penalties of completing a night.
Adjusted the speed at which certain puzzle elements process.
Adjusted the tutorial to compensate for the various changes to the repair station.
Adjusted which repair modules are associated with each damage type - to provide better balance.
Closed wall vents will now always contain an item.
Fixed a bug caused by dying while shelving a book.
Fixed a bug causing the check-out chair to be no longer highlighted in certain situations.
Fixed a bug causing visual issues with The Boss’ CCTV view.
Fixed a bug which caused the book delivery parcel outline to continue to display after interacting with the Letter “Assessment Device”.
Fixed a bug which caused the creature stun effect to persist indefinitely.
Fixed a puzzle item not displaying correctly in the hand.
Fixed a visual bug caused by charging items as the night ends.
Fixed an issue with the adhesive strength module incorrectly displaying the word “Scroll”.
Fixed numerous bugs with the “Walkie Talkie”.
Interacting with a station will now teleport you in front to allow a cleaner exit transition.
Renamed “Night Shift Bonus” to “Staff Wages”. The rewarded amount is now multiplied by the number of players in the game.
Reworked all the repair modules to be more intuitive and no longer reliant on the manual for answers.
Reworked the repair manual into the repair terminal - this provides an easier way to navigate to each module, as well as providing a description and video for each.
Reworked the visuals and layout of the tutorial UI.
Slight tweaks to creature behaviour.
Slightly re-styled the visuals of interaction outlines.
Slightly tweaked the balance for when the different damage levels are introduced.
Updated the “Computer Map” to now include the locations for each book depot and information about how many books are stored there.
Updated the “Librarians Handbook” to match the new repair changes.
Updated various SFX.
Thanks for playing!
- Team Squidpunch