
Hey trainers, I'm pleased to say the first closed playtest of Critterrupters is now live.
If you've been wondering how the game plays, this is your chance to head to Nikkolo Island and test out the game's mechanics. This is more a playground/sandbox to get a taster than a proper demo.
So in this demo there's 17 Critterbytes to download by meeting their download conditions, a number of trainers to battle after you've put together your team and a smattering of cards to swap with people in the park.
When you're finished, quitting the playtest will prompt you to fill in a feedback form, and it'd be very appreciated to know what you thought of the game. I hope these foundations are solid for the rest of the game to be built on top of.
If you have any feedback, find bugs, or want to discuss bugs, either send a message on the Steam Forum or drop into my discord (on the title screen).
If you want a go in the playtest, Request Access on the store page and I'll let you in.
I hope you enjoy your time with Critterrupters!