Who Gave Them Weapons Playtest · published · build 23611823
New unit added: The Phantom joins the roster with unique gameplay.
New unit added: René d'Herblay enters the game with his signature default hat.
New ability: Teleport — units can now vanish underground and reappear elsewhere on the battlefield.
New item: A cursed fishing item is now fully functional and ready to cause chaos.
New hat: The Gambler Hat is now available.
Units now always start with their designated default items and hats equipped.
Wizard, Beanie, Topaz, Dashi, and Ice Cream hats all have refreshed visuals.
Chicken item has updated visuals and improved AI behavior.
Unit movement now features satisfying squash-and-stretch animations.
Fear animations now include scale effects for extra impact.
Hats now spawn with slight random rotations for a more natural look.
In-game currency is now consistently referred to as Gold everywhere.
Health bars have been updated to a new visual style.
KABOOM-related items have received a balance pass.
The shop now correctly marks you as not ready when you make changes.
Homing projectiles now handle invalid targets more reliably.
Fixed abilities lingering after a unit's death.
Fixed a crash that could occur during matches.
Fixed the challenge match result screen not displaying correctly.
Fixed unit names not showing correctly in the shop.
Fixed tooltip incorrectly showing ammo for non-attack abilities.
Fixed the teleport ability in several edge cases.