New Units, Hats & Visual Overhaul

Who Gave Them Weapons Playtest · build 23611823 · published

On SteamNotes only · this build shipped before we watched the app

New

  • New unit added: The Phantom joins the roster with unique gameplay.

  • New unit added: René d'Herblay enters the game with his signature default hat.

  • New ability: Teleport — units can now vanish underground and reappear elsewhere on the battlefield.

  • New item: A cursed fishing item is now fully functional and ready to cause chaos.

  • New hat: The Gambler Hat is now available.

  • Units now always start with their designated default items and hats equipped.

Improved

  • Wizard, Beanie, Topaz, Dashi, and Ice Cream hats all have refreshed visuals.

  • Chicken item has updated visuals and improved AI behavior.

  • Unit movement now features satisfying squash-and-stretch animations.

  • Fear animations now include scale effects for extra impact.

  • Hats now spawn with slight random rotations for a more natural look.

  • In-game currency is now consistently referred to as Gold everywhere.

  • Health bars have been updated to a new visual style.

  • KABOOM-related items have received a balance pass.

  • The shop now correctly marks you as not ready when you make changes.

  • Homing projectiles now handle invalid targets more reliably.

Fixed

  • Fixed abilities lingering after a unit's death.

  • Fixed a crash that could occur during matches.

  • Fixed the challenge match result screen not displaying correctly.

  • Fixed unit names not showing correctly in the shop.

  • Fixed tooltip incorrectly showing ammo for non-attack abilities.

  • Fixed the teleport ability in several edge cases.