
The biggest change in this update is a major rework of shader compilation. We’ve seen a lot of feedback about stutters, freezes, and poor performance related to shaders, so this was one of our highest priorities after launch
This hotfix includes:
Major changes to shader compilation
Reduced shader-related stutters and freezes
Pause on ESC in single-player
Multiple minor bug fixes
Various small stability and quality-of-life improvements
We’re continuing to read all of your comments, reviews, and bug reports, and we’re already working on the next fixes and improvements
Thank you for playing IRONSAND and for helping us make the game better!