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Last Convoy Demo›Events›Demo's out: we're rolling toward release
Newsrunning now

Demo's out: we're rolling toward release

Last Convoy Demo · published 38 days ago

All eventsPlayers around this dateRead on Steam

The Last Convoy demo is live on Steam — free, no sign-up, no strings attached.

In short: a survivors-like where, instead of a character, you've got a growing road train. We drive through a dying world, and every car you hook on adds a gun or some function. The longer the train, the stronger you are — and the clumsier.

The monsters don't just chase you, spit after you or blow up — they latch straight onto the cars. If a car gets swarmed or catches fire, you can cut it loose and watch in the rear-view mirror (well, you could, if the view weren't top-down) as it rides off into the sunset with everything bolted to it. Sometimes that's the right call. It never feels good.

What's already in the demo: runs and the world map — a living globe where you plot your route and take hexes back from the enemy. And the pinch of RimWorld — the base with upgrades between runs — is exactly what I'm finishing up: it'll land in the demo in the next update, stay tuned.

Download it, take it for a spin and tell us what you think in the discussions — I'm especially curious how fun the runs themselves are.

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Community1 Sep 2026Nobody asked, but I redrew the wastelandHonestly, the visuals were fine. The road read clearly, enemies stood out, resources didn't look like debris — functionally everything worked. It just wasn't anything to look at. And I wanted it to be. I wanted the frame to be worth something on its own: for the wasteland to feel like a place you're actually driving through, not a backdrop a train sprite slides across. For the atmosphere to com…Community28 Aug 2026The Rescued Get to WorkWhy The story is about rescuing people, and the whole meta layer was built around that: the base, the foremen, the buildings. But in the run itself the rescued didn't take part at all — you pulled someone out of a shelter, and until the base they just rode in the locomotive. I wanted them to matter right away, not only in the base window. Crew Now the rescued work right in the run. A person cli…Community21 Aug 2026The Last Brick — Victory Screens and a Softer StartIn the last news post I admitted the victory screen was still missing. It was the final brick — and here it is. We even overdelivered: there are five of them now. Faction downfall. Every captured invasion point now greets you with a full-screen splash: the defeated boss on the ruins of its lair, the war progress, and what you earned on this faction’s soil — sectors cleared, people rescued, blue…