Season 0 · Patch 0.2.4
🎰 THE SUMMON REVEAL, REBUILT
- Total mystery — the entire carousel now spins FACE DOWN. Nothing reveals a card's rarity or rank until it flips: same neutral card back for everyone, white cracks leaking light, a heartbeat of freeze… and the colour is born the instant the card turns.
- Every rarity earns its moment — commons flip quick and clean, epics crack open in violet, legendaries and champions get the full ceremony: fissures, hit-stop, shockwaves, screen shake.
- ×10 saves the best for last — all ten cards land sealed, commons cascade open first, and the highest rarity in the batch ALWAYS reveals last. No more spotting your legendary in slot 2 and sleepwalking through the rest.
🎯 UNIT PITY — CHAMPION GUARANTEED
- The unit banner now has a real pity: a guaranteed CHAMPION every 70 unit pulls (any natural champion resets the counter). Effective champion rate roughly doubles.
- Two pity bars, one per banner — each fills with a gradient that heats toward its reward: legendary gold for towers, champion crimson for units. Past 85% the bar starts sparking; at the threshold it flips to a reward-coloured GUARANTEED badge.
🌟 TALENTS
- Unspent points call out to you — the talent-point medal on the ARSENAL tab (and the TALENTS sub-tab) now glows with the same selection shine as your cards whenever you have points waiting.
- Investable talents glow in the tree — talents you've unlocked but not yet picked pulse softly in their tree's colour, whenever you have points to spend. No more scanning the tree for where your points can go.
🐛 FIXES
- Removed the big white halo that lingered behind the card grid during ×10 reveals.