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Satus Creative Alpha PlaytestEventsPlaytest 0.1.10 — Build with Precision
Game update

Playtest 0.1.10 — Build with Precision

Satus Creative Alpha Playtest · published 21 Jul 2026, 02:06 UTC

All eventsPlayers around this dateRead on Steam

Playtest 0.1.10 — Build with Precision

This update makes Creative building faster, more flexible, and more reliable. Copy existing structures, drag-place blocks, work precisely on the subgrid, and enjoy major fixes to overhangs, terrain flattening, roof materials, mesh previews, camera controls, display settings, and UI scaling—plus improved diagnostics and automatic bug reporting.

Fixed

- Add an FPS counter for live builds
- Add surface cam tilt control
- Automatic Bug Report
- Click and drag for place structure block should work
- CTRL+F11 has no close button
- Fix Meshblock Hover refresh after meshing
- Flattening sloped blocks allow player to drop below new surface
- Free cam sprint can't use Right Mouse to change angle while sprinting
- Hide Camera Controls button doesn't toggle
- Need a copy build mode, it copies the selected area and create a preview with those blocks
- Need to default to full screen windowed mode
- Need window chooser for multi-monitor
- Overhang tool is broken
- Place window on subgrid
- Placing columns and other bitblocks on mid-blocks snaps to next voxel in subgrid mode
- Preview thumbnail rotating view is broken for new roof textures.
- Roof material always resets when switching to new roof block
- Simple F3 debug overlay for live build (under the build label)
- Time Butons are packed together too tightly in the wrong location
- UI Scaling issues

More from Satus Creative Alpha Playtest

Other announcements

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Satus Creative Alpha PGame update28 Aug 2026hotfixfixing acacia treesSatus Creative Alpha PGame update27 Aug 2026Minor updateFixed New World Launch Bug Fixing Acacia Tree Render Issues on AMD GPUs Added Stage and Variant selector for entitiesIn-game event26 Aug 2026Playtest 0.1.15 — Rebuilt from the Ground UpWe heard you. The UI was terrible, confusing, and just didn't feel like a game. So we rebuilt it from the ground up. Try the creative alpha with a fresh set of tools that simplifies the building experience and helps guide you with major menu refreshes, better event feedback, more guides, improved blueprints, camera controls, world previews, and terrain tools. Oh, and we also made a broad collec…