Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Beyond Enemy Lines - Vietnam›Events›Update #4
In-game event

Update #4

Beyond Enemy Lines - Vietnam · published 2 months ago · build 24086031

All eventsPlayers around this dateRead on Steam

Beyond Enemy Lines - Vietnam | Update #4

Patch Notes

New Content

  • Added Campaign Mission 7: Black Nest

  • Added Coop Mission 4: Checkpoint

  • Added Coop Mission 5: Wakepoint

Improvements & Fixes

  • Added a clearer checkpoint notification when reaching a checkpoint

  • Added an option to disable the crosshair

  • Added an option to disable AI markers

  • Added an option to disable AI sight indicators

  • Added an option to disable damage indicators

  • Fixed BDRM2 turret rotation synchronization in multiplayer

  • Fixed an issue where vehicles could occasionally fail to spawn correctly in multiplayer

  • Fixed an issue where the player's rotation could become incorrect after exiting a vehicle underwater

Coop Mission 5: Wakepoint

For Coop Mission 5: Wakepoint, we had to create a separate, streamlined version of the mission. The reason is as unusual as it is understandable.

The original Wakepoint mission is simply too large to run reliably on the Xbox Series S, while it performs without any issues on Xbox Series X, PlayStation 5, and PC.

Since crossplay is an essential part of Beyond Enemy Lines: Vietnam, we decided to optimize the Coop version for the lowest common hardware denominator to ensure that players on every platform can play together without compromise.

This change only affects the Coop version. The original Singleplayer mission remains completely unchanged and retains its full scale.

More from Beyond Enemy Lines - Vietnam

Other announcements

All events
In-game event25 Aug 2026Update #7 | Gunfight, Manual Leaning & Spectator ImprovementsHello everyone, Today we're releasing Early Access Update #7 for Beyond Enemy Lines: Vietnam . This update expands multiplayer with the new Gunfight game mode, introduces manual leaning , improves the Server Browser and multiplayer scoreboards, and updates the spectator experience. We've also made further improvements to prone behavior and several underlying gameplay systems. Gunfight A new mul…In-game event18 Aug 2026Update #6 | Kill Confirmed + New WeaponHello everyone, Today we're releasing Content Update #6 for Beyond Enemy Lines: Vietnam . This update continues expanding the multiplayer side of the game with a new PvP mode, additional progression rewards, a new Co-op mission, and another weapon joining the arsenal. We've also added the new Utility Wheel for controller players, continued our work on the upcoming UGC integration, and included…Community13 Aug 2026Development UpdateOver the past few weeks, things have been quieter around Beyond Enemy Lines – Vietnam , and we want to give you a transparent update on what is happening behind the scenes. A few weeks ago, we started the certification process for PlayStation 5 and Xbox . We knew from the beginning that this would take time. Beyond Enemy Lines – Vietnam has a lot of interconnected systems - Singleplayer, Co-op,…