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Louloudi Asteri ~Save the Solar System~EventsClosed test Ver0.8.8
Game update

Closed test Ver0.8.8

Louloudi Asteri ~Save the Solar System~ · published 11 Sep 2026, 14:16 UTC · build 25255301

All eventsPlayers around this dateRead on Steam
  • Ver0.8.8

    • Distinguish between the player’s status panel during gameplay and when on standby using light and dark shades; downed ships are displayed in monochrome.

    • Downed ships will respawn after a certain amount of time.

    • The time remaining until respawn is displayed on the status panel.

    • If both ships are downed, the “Continue” confirmation will appear after the explosion of the last ship has finished.

    • If the time limit for a boss battle reaches zero, the boss’s health will gradually decrease until it self-destructs.

    • A warning icon will remain displayed while the “Condition” is critical; it will automatically disappear once the player recovers.

    • Fixed an issue where the final explosion was not displayed when destroying the Stage 6 boss.

    • When returning to the title screen from the Config screen, the game will resume from the menu screen rather than restarting the title sequence from the beginning.

    • Changed the movement of items. Changed the item pickup detection.

    • Added an animation where, upon picking up an item, the pickup icon spins rapidly around the player’s ship before accelerating toward the status UI.

    • Adjusting the Difficulty Level.

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Louloudi Asteri ~Save Game update9 Sep 2026Closed test Ver0.8.7Ver 0.8.7 · Added an alert display around the player ship when enemy projectiles approach. · Certain enemy projectiles now slow down once when approaching the player ship. · Added flashing effects and icons to the corresponding gauges to indicate changes in Energy, Shield, and Condition. · Added visual indicators for Shield depletion, Condition critical status, and being shot down or forced to…Louloudi Asteri ~Save Game update7 Sep 2026Closed test Ver0.8.6Ver. 0.8.6 · Added the tutorial stage, “Shoot,” and “Rolling.” · Enhanced the saturation change at the moment of being hit and the hit effects for shields and the ship to make it easier to distinguish between different types of damage. · When hit, enemy bullets, lasers, and other projectiles are temporarily attached to the player ship to make it easier to see what hit you. · Automatic pausing w…Louloudi Asteri ~Save Game update4 Sep 2026Closed test Ver0.8.5Ver 0.8.5 Update Notes · Fixed an issue where it was difficult to lock onto the target during the Stage 3 boss battle. · Fixed an issue where the Stage 4 boss could not be fought. · Fixed an issue where the Stage 5 boss would get stuck on the terrain. · Adjusted the “play” on the analog sticks. · Disabled the ABXY buttons in the control mode where shots are assigned to the L and R buttons. · Fi…